.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

The Star & the Crescent- Save $9.00
winSPWW2- Save $6.00

   







Go Back   .com.unity Forums > The Camo Workshop > WinSPWW2
Notices


Reply
 
Thread Tools Display Modes
  #1  
Old October 31st, 2008, 10:57 AM

RERomine RERomine is offline
Captain
 
Join Date: Oct 2008
Location: Columbus, Ohio
Posts: 975
Thanks: 1
Thanked 14 Times in 12 Posts
RERomine is on a distinguished road
Default Minor Bug

It's probably been mentioned before and it's more of an annoyance than anything, but if a battle is taking place in dust conditions and you click on the "undo" button, the unit returns back to it's starting location, but the dust generated remains.

In situations where visibility is high and dusk can be stirred up, I will try to approach my attack position moving 3 hexes per turn to avoid making a cloud and use concealed routes. Invariably, I will have a mouse error and one unit will go 4 hexes or I will miss clicking on the next unit I want and the current unit will try to reach the location I clicked. It wouldn't be so bad except dust attracts artillery.

It's a minor issue and I try to be careful to avoid errors, but it seems "undo" should undo everything. I haven't included a save, but can and it's not tied to any specific nationality. It's a very easy condition to recreate.
Reply With Quote
  #2  
Old October 31st, 2008, 12:07 PM
Cross's Avatar

Cross Cross is offline
Captain
 
Join Date: Jun 2006
Location: UK / USA
Posts: 895
Thanks: 32
Thanked 282 Times in 123 Posts
Cross is on a distinguished road
Default Re: Minor Bug

I think the bug is that the game even has an 'undo' button
Reply With Quote
  #3  
Old October 31st, 2008, 12:44 PM
Mobhack's Avatar

Mobhack Mobhack is offline
National Security Advisor
 
Join Date: Mar 2005
Location: Dundee
Posts: 5,958
Thanks: 466
Thanked 1,900 Times in 1,238 Posts
Mobhack is on a distinguished road
Default Re: Minor Bug

Quote:
Originally Posted by RERomine View Post
It's probably been mentioned before and it's more of an annoyance than anything, but if a battle is taking place in dust conditions and you click on the "undo" button, the unit returns back to it's starting location, but the dust generated remains.

In situations where visibility is high and dusk can be stirred up, I will try to approach my attack position moving 3 hexes per turn to avoid making a cloud and use concealed routes. Invariably, I will have a mouse error and one unit will go 4 hexes or I will miss clicking on the next unit I want and the current unit will try to reach the location I clicked. It wouldn't be so bad except dust attracts artillery.

It's a minor issue and I try to be careful to avoid errors, but it seems "undo" should undo everything. I haven't included a save, but can and it's not tied to any specific nationality. It's a very easy condition to recreate.
Undo cannot undo everything.

The only cure for that one would be to disallow undo if dust was generated (even the fractional amounts that one cannot see, but do build up). This will probably be the route to go, it'll stop you cheating against the AI ( by building smoke screens by undoing movement) but as email games already disallow the undo function it should have little real effect.

Cheers
Andy
Reply With Quote
  #4  
Old October 31st, 2008, 12:55 PM

RERomine RERomine is offline
Captain
 
Join Date: Oct 2008
Location: Columbus, Ohio
Posts: 975
Thanks: 1
Thanked 14 Times in 12 Posts
RERomine is on a distinguished road
Default Re: Minor Bug

Quote:
Originally Posted by Cross View Post
I think the bug is that the game even has an 'undo' button
Unless my hand/eye coordination improves and i get an optical mouse that doesn't have crud build up on it, it comes in handy
Reply With Quote
  #5  
Old October 31st, 2008, 01:05 PM

RERomine RERomine is offline
Captain
 
Join Date: Oct 2008
Location: Columbus, Ohio
Posts: 975
Thanks: 1
Thanked 14 Times in 12 Posts
RERomine is on a distinguished road
Default Re: Minor Bug

Quote:
Originally Posted by Mobhack View Post
Undo cannot undo everything.

The only cure for that one would be to disallow undo if dust was generated (even the fractional amounts that one cannot see, but do build up). This will probably be the route to go, it'll stop you cheating against the AI ( by building smoke screens by undoing movement) but as email games already disallow the undo function it should have little real effect.

Cheers
Andy
Understood. Like I said, it's a minor annoyance.

Disabling "undo" in the PBEM games was good. I use to play earlier versions and got cheated with "undo" function before. Some games allow you to undo moves if you don't see anything, but seeing nothing in a move still tells you something; where the enemy isn't.
Reply With Quote
  #6  
Old October 31st, 2008, 04:00 PM
Cross's Avatar

Cross Cross is offline
Captain
 
Join Date: Jun 2006
Location: UK / USA
Posts: 895
Thanks: 32
Thanked 282 Times in 123 Posts
Cross is on a distinguished road
Default Re: Minor Bug

Quote:
Originally Posted by RERomine View Post
Unless my hand/eye coordination improves and i get an optical mouse that doesn't have crud build up on it, it comes in handy
My current PBEM opponent just crashed a vehicle into a building, and I commented that about every other PBEM battle (perhaps less) I have a similar incident.

Either the game's GPS sat nav tried to take the vehicle through a building, or more commonly a case of human error.

Recently, my command tank for a whole squadron immobolised itself by driving into a building.

I figure this is all part of the chaos and fatigue of war...
Reply With Quote
  #7  
Old October 31st, 2008, 04:53 PM

RERomine RERomine is offline
Captain
 
Join Date: Oct 2008
Location: Columbus, Ohio
Posts: 975
Thanks: 1
Thanked 14 Times in 12 Posts
RERomine is on a distinguished road
Default Re: Minor Bug

Quote:
Originally Posted by Cross View Post
My current PBEM opponent just crashed a vehicle into a building, and I commented that about every other PBEM battle (perhaps less) I have a similar incident.

Either the game's GPS sat nav tried to take the vehicle through a building, or more commonly a case of human error.

Recently, my command tank for a whole squadron immobolised itself by driving into a building.

I figure this is all part of the chaos and fatigue of war...
I've had that happen. The highlighted hexes show where you can move, but not how you will get there. Sometimes, it's through buildings. When close to places you don't want to go, you have to move one hex at a time.
Reply With Quote
  #8  
Old October 31st, 2008, 06:20 PM
iCaMpWiThAWP's Avatar

iCaMpWiThAWP iCaMpWiThAWP is offline
First Lieutenant
 
Join Date: Sep 2008
Location: Brazil/France/Somewhere over the Atlantic
Posts: 660
Thanks: 21
Thanked 30 Times in 19 Posts
iCaMpWiThAWP is on a distinguished road
Default Re: Minor Bug

Quote:
Originally Posted by RERomine View Post
Quote:
Originally Posted by Cross View Post
My current PBEM opponent just crashed a vehicle into a building, and I commented that about every other PBEM battle (perhaps less) I have a similar incident.

Either the game's GPS sat nav tried to take the vehicle through a building, or more commonly a case of human error.

Recently, my command tank for a whole squadron immobolised itself by driving into a building.

I figure this is all part of the chaos and fatigue of war...
I've had that happen. The highlighted hexes show where you can move, but not how you will get there. Sometimes, it's through buildings. When close to places you don't want to go, you have to move one hex at a time.
I once had to dislodge my enemy at a roadblock, i wanted to rush a tank into them and the tanks crashed into a building, after that i learn't to buy a dozer to support my troops when in a city.
Reply With Quote
  #9  
Old October 31st, 2008, 06:42 PM
PanzerBob's Avatar

PanzerBob PanzerBob is offline
First Lieutenant
 
Join Date: May 2007
Location: Ottawa, Canada
Posts: 733
Thanks: 74
Thanked 16 Times in 15 Posts
PanzerBob is on a distinguished road
Lightbulb Re: Minor Bug

I would say the solution is, If someone breaks dust discipline then get the heck out of there, the jig is up!!!!

Bob out
__________________
Eternal War(gaming) PanzerBob



"Whenever in future wars the battle is fought, panzer troops will play the decisive role..."
Heinz Guderian, General der Panzertruppe
Reply With Quote
  #10  
Old October 31st, 2008, 08:57 PM
gila's Avatar

gila gila is offline
Captain
 
Join Date: Oct 2008
Posts: 898
Thanks: 45
Thanked 60 Times in 54 Posts
gila is on a distinguished road
Default Re: Minor Bug

[/quote] Some games allow you to undo moves if you don't see anything, but seeing nothing in a move still tells you something; where the enemy isn't.[/quote]


Undo..
Good spotting tool for novice like myself
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 04:40 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.