.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #1  
Old September 14th, 2008, 08:02 PM
AreaOfEffect's Avatar

AreaOfEffect AreaOfEffect is offline
Major
 
Join Date: Mar 2008
Posts: 1,099
Thanks: 56
Thanked 122 Times in 48 Posts
AreaOfEffect is on a distinguished road
Default Prophet Transformations

There are a few instances where specific units will transform into a another unit when dubbed a prophet. Examples include the Lizard Kings of C'tis and the Jotun Jarls of Jotunheim. I would like to compile a complete list of these units. I'll update the list as new information comes in.

(Note: the changes listed do not include the normal bonuses for being a prophet, which are +2 Att, +2 Def, +2 Pre, 30 Mor, and adjusted HP, Str, and MR based on dominion scales.)

Nation: Abysia (MA only)
Unit: Anathemant Salamander (85)
Stat Changes: +1 HP, +2 MR, +1 Att, +1 Def, +1 Pre
Other Changes: Description changed to match the Anathemant Drangon (86)
Cosmetic Changes: Black and red robe, head and hands on fire

Nation: Abysia (MA only)
Unit: Anathemant Dragon (86)
Stat Changes: +2 HP
Other Changes: Weapon(dagger)
Cosmetic Changes: Black and red robe, head and hands on fire

Nation: Abysia (MA only)
Unit: Demonbred (87)
Stat Changes: +1 Pre
Other Changes: none
Cometic Changes: Black and gold robe, matching gold crown

Nation: Abysia (MA and LA only)
Unit: Warlock (89)
Stat Changes: +2 MR, +1 Pre, +30 base leadership
Other Changes: Description changed to match the Anathemant Drangon (86)
Cosmetic Changes: Head and hands on fire

Nation: Abysia (EA and MA only)
Unit: Warlord (119)
Stat Changes: +2 Hp, +1 MR, +1 Str, +1 Att, +1 Def, +40 base leadership
Other Changes: Ambidextrous +1, Firepower 1, Weapons(2 Great Axes)
Cosmetic Changes: A nifty red cape, bigger axes

Nation: Arcoscephale
Unit: Mystic (311)
Stat Changes: +2 Enc, -1 Str, +30 base leadership
Other Changes: none
Cosmetic Changes: Black and lime robe, new pose

Nation: Atlantis (MA only)
Unit: Coral Queen (374)
Stat Changes: +3 HP, -2 AP
Other Changes: +50 Darkvision
Cosmetic Changes: Greyer dull skin

Nation: Caelum (MA only)
Unit: High Seraph (203)
Stat Changes: +1 HP, -1 Enc, +1 Str, -1 AP
Other Changes: Magic Being, Weapon(Ice Rod)
Cosmetic Changes: none

Nation: Caelum (EA and MA only)
Unit: Seraphine (204)
Stat Changes: -1 Enc, +1 Att, +1 Def, +1 Pre
Other Changes: Weapon(Ice Rod)
Cosmetic Changes: Just the new icy blue rod

Nation: C'tis (EA and MA only)
Unit: Shaman (170)
Stat Changes: +30 base leadership
Other Changes: none
Cosmetic Changes: A brown robe, as opposed to naked

Nation: C'tis
Unit: Lizard King (177)
Stat Changes: +1 Str, +1 Att, +1 Def, -1 AP
Other Changes: Weapon(Mace)
Cosmetic Changes: A new robe, blue crown/hair-do, a regal mace

Nation: Jotunheim, Utgard
Unit: Jotun Jarl (274)
Stat Changes: +5 Hp, +1 MR, -1 Enc, +1 Str, +1 Att, +1 Def, +1 Pre, +40 base leadership
Other Changes: none
Cosmetic Changes: Shiny gold armor

Nation: Vanheim
Unit: Dwarven Smith (323)
Stat Changes: +1 HP, +1 MR, +1 Str, -2 Def, -1 AP
Other Changes: Weapon(Quarterstaff)
Cosmetic Changes: Holding the new staff humbly

Notes of interest:
-The Jotun Jarls of Neifelheim (monster 1299), though statistically the same, don't transform. This is clearly thematic.
-The prophet form of Abysia's Demonbred use to lack base undead leadership, this has been fixed.
-Though the High Seraph of Caelum becomes a magic being, it does not gain any base magic leadership.
-Shamans from indy provinces do not transform as it has been suggested. This may not have been the case in the past.
-MA Abysia's Anathemant Salamder, Anathemant Dragoon, and Warlock all transform into the same base unit. The only difference between them would be magic skill, preist level, and age.
__________________
Strategy Guide: MA Caelum - Fear of Flying
Strategy Guide: LA Man - Death and Taxes
Strategy Guide: MA Mictlan - An Introduction
Guide Supplement: LA Man - Castle Warfare
Referance: Prophet Transformations

Last edited by AreaOfEffect; September 21st, 2009 at 11:42 PM..
Reply With Quote
The Following 13 Users Say Thank You to AreaOfEffect For This Useful Post:
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 12:29 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.