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  #1  
Old August 22nd, 2008, 02:45 AM
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Kadelake Kadelake is offline
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Default Seraph equipment

What equipment do people usually use for the Seraphs? Regen, reinvigoration and MR is a no-brainer.
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  #2  
Old August 22nd, 2008, 10:58 AM

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Default Re: Seraph equipment

Then I must have no brain =) Depends on the job.
But I am completely partial to fear inducing items - as it works well with the awe - and awe items when I can get them to boost.
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  #3  
Old August 22nd, 2008, 01:24 PM
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Default Re: Seraph equipment

As long as your give the seraph an AOE weapon, just about everything works.
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  #4  
Old August 22nd, 2008, 04:03 PM

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Default Re: Seraph equipment

Don't forget cold resistance- Rime Hauberk is a nice choice. I once actually lost a well-equipped Seraph to the AI because it cast Grip of Winter, and I couldn't kill all of his massive army before I froze to death.
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Old August 22nd, 2008, 09:31 PM

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Default Re: Seraph equipment

luck? etherealess?
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Want a blend of fantasy and sci-fi? Try the total conversion Dominions 3000 mod with a new and fully modded solar system map.
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  #6  
Old August 23rd, 2008, 04:45 PM
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Default Re: Seraph equipment

But de Seraph can already cast luck and etheralness, so I prefer equip it with other stuff : revig, regen, MR, Awe and Fear, ...
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  #7  
Old August 24th, 2008, 07:13 AM

Aezeal Aezeal is offline
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Default Re: Seraph equipment

hmm in teh equip we should then also use the 5 magic orders for buffs.. so we can see the total picture for it.
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  #8  
Old August 28th, 2008, 08:53 AM

Agema Agema is offline
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Default Re: Seraph equipment

Yes, reinvig, regen and MR are no brainers. You probably want 2 items of MR to be on the safe side, particularly because of assassination spells so don't rely on the battelfield spell for extra boosting.

Important stuff:

You are definitely missing cold resistance (preferably 100%) as mentioned. The other obvious thing you're missing is a load of soak, so a robe of invulnerability or the cut price option of marble armour (bear in mind 50% cold vulnerability and high encumbrance). Your spell buffs most wanted are Body Ethereal and Mistform, which cannot be granted by items. If you know you're facing lots of magic damage, you could skip these as magic damage isn't affected by ethereal and mistform will disappear after the first hit.

You could pick from luck, shock resistance, fire resistance, resist magic. Maybe some missile warding. You could use items or spells for any of the above. I can't stress enough how important full resistance to fire/shock can be against appropriate opponents. Enough lightning bolts will kill even with 50% resistance, and I've embarrassingly lost an SC to heat fatigue because it only had 50% resistance.

Optional stuff:

Fear will combine well with your Seraph's awe via item (eg. horror helmet). Also maybe some aura damage via spell or item (eg. Charcoal Shield, Fire Shield, or there's a low level astral spell.) Not the Vine shield: better to damage than entangle attackers if paralysed, and Awe means you shouldn't be hit much by basic units anyway. The spell Phoenix Pyre could be handy just in case something can kill you.

In terms of weaponry, AoE is standard and usually best. But there are plenty of optional others in some situations, for instance The Sickle Whose Crop... for generating death gems.

That should cover most bases.
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  #9  
Old August 28th, 2008, 08:56 AM
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Default Re: Seraph equipment

Notably you can get the ethereal status from cloak of shadows.

Jazzepi
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  #10  
Old August 28th, 2008, 09:20 AM

Agema Agema is offline
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Default Re: Seraph equipment

Yes, you're right. But it's a poor option for a seraph as it'd be difficult getting much protection for the body: wrong spell paths, weak options for items (stone boots, bracers, barkskin amulet...)
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