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  #1  
Old August 6th, 2008, 08:07 AM

Executor Executor is offline
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Default Blood slaves?

I had a misfortune to be attacked while bloodhunting, my mages were set to retreat, so when the battle started they retreated but the slaves stayed, I won the battle but now I have the blood slaves as regular units, not as... well not as gems,
and since they caught a large amount of bloodslaves, which is very important me not being a blood nation, is there any any way to make them usable again?
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  #2  
Old August 6th, 2008, 08:18 AM

konming konming is offline
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Default Re: Blood slaves?

No
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  #3  
Old August 6th, 2008, 08:29 AM
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Default Re: Blood slaves?

ooh, possibly - but probably not realistically.

in theory, if they are grouped around one of your commanders during a battle

1)they can be used for blood battle magic

2)i've heard that at the end of the battle, if they are near a mage, they can be "re-gemified"; but i haven't actually noticed this as I'm not in the habit of travelling around w/ loose blood slaves

the lesson is: move your captured slaves to a lab on a fairly periodic basis
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Old August 6th, 2008, 08:59 AM
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Default Re: Blood slaves?

If you have any blood mage commanders, put the squad on "Guard Commander", and place the squad next to the blood mage. In battle, a blood mage will use any blood slave standing in an adjacent square, regardless of which commander brought the slave, and collect any slaves that are still standing next to him when the battle ends.

If you don't have a blood mage commander, but can perform blood sacrifices, assigning them to a priest might theoretically work, but I doubt it.
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  #5  
Old August 6th, 2008, 09:02 AM
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Default Re: Blood slaves?

I think I can confirm at around 60% sure that if a "unitized" blood slave is put around a blood mage, she can be used as gem and she can even be regemified at the end of battle. I think I saw something like this in my last game as Mictlan some times. But I'm sorry I can't give a bigger percent of certainty as I dont give a personal name label to all my employees
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  #6  
Old August 6th, 2008, 09:17 AM
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Default Re: Blood slaves?

Quote:
Executor said:
I had a misfortune to be attacked while bloodhunting, my mages were set to retreat, so when the battle started they retreated but the slaves stayed, I won the battle but now I have the blood slaves as regular units, not as... well not as gems,
and since they caught a large amount of bloodslaves, which is very important me not being a blood nation, is there any any way to make them usable again?
GoR them and make them blood hunters
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  #7  
Old August 6th, 2008, 11:56 AM

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Default Re: Blood slaves?

The problem is I don't have many blood hunters, they are all lore masters with rare blood picks that have some boosters, so I always keep them on retreat in case of a attack so they don't get killed.
So I don't know what is better, to risk loosing some slaves on retreat or risk loosing rare lore masters with blood
I did try to put the slaves next to the mage, but they still act as regular troops, and don't get used for the spells
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  #8  
Old August 6th, 2008, 12:38 PM
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Default Re: Blood slaves?

have two scouts, alternating picking up the slaves each turn. Probably wise to retreat rather than risk blood lore masters.
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Old August 6th, 2008, 12:59 PM

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Default Re: Blood slaves?

I have a lab so I can move around ring of wizard and other items when needed elsewhere, but I loose 30 blood slaves that are captured in the attack that turn, and thats a lot, considering I'm still trying to empower some imortals, and even a scout can mess me up, bloodhunters retreat one more turn to get back... and if I don't retreat I risk being attacked by a SC.
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  #10  
Old August 6th, 2008, 01:45 PM
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Default Re: Blood slaves?

Quote:
Executor said:
I'm still trying to empower some imortals, and even a scout can mess me up, bloodhunters retreat one more turn to get back... and if I don't retreat I risk being attacked by a SC.
If there's an SC on the border causing this much pain then perhaps it's time that SC has an unfortunate accident. On a side note Mind Hunt or Disease Demon are very effective spells.
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