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February 20th, 2008, 11:19 AM
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General
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Sins of a Solar Empire
Anyone play this ?
Opinions?
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old avatar = http://www.shrapnelgames.com/cgi-bin...1051567998.jpg
Hey GUTB where did you go...???
He is still driving his mighty armada at 3 miles per month along the interstellar highway bypass and will be arriving shortly
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February 20th, 2008, 01:25 PM
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Sergeant
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Re: Sins of a Solar Empire
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February 20th, 2008, 04:11 PM
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First Lieutenant
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Re: Sins of a Solar Empire
that thread is way off topic, and doesn't really talking about sins
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February 20th, 2008, 11:02 PM
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Shrapnel Fanatic
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Re: Sins of a Solar Empire
I haven't played it but according to all the game review sites, who all seem love it, the game is revolutionary.
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Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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February 20th, 2008, 11:54 PM
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Shrapnel Fanatic
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Re: Sins of a Solar Empire
SoaSE is a strange beast; too complex to be a RTS game, but too simplistic to be a 4x game (in the classic sense). Time will tell if it can carve out a successful new(ish) niche for itself.
As for revolutionary... What about Haegemonia? Imperium Galactica 2? Homeworld? Granted HW was a smaller scale, but this is just an evolutionary step up from those games (and one down from true 4X games).
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February 21st, 2008, 12:31 AM
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First Lieutenant
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Re: Sins of a Solar Empire
is there a demo yet?
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February 21st, 2008, 09:10 AM
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First Lieutenant
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Re: Sins of a Solar Empire
While the game is completelyu different from SEIV like 4x, it�s a very addictive strategy game...
Its RTS, but if you set the game speed to slow, and the research time to high it nearly became a TBS game... (i only play in these settings)
And you must get some of the mods already out there, the SINS Enhanced is the best one in my opinion, as it make the Capital Ships really powerfull (among other things, like better diplomacy), as the Capital ships are a little weak in the stock game...
Make sure to update the game to the latest patch, as the mods only work right after version 1.02...
My only gripe with the game is the low number of AI in single player, as you can have, at most, 10 players in a Huge galaxy...
In my most advanced game in a huge galaxy with 5 stars and 10 players i only meet 3 other empires and conquered about a quarter of a solar system (there is around 50 planets/asteroids/etc. in each system), and i�m having fun using only capital ships and defense structures (no frigates or cruisers), and already there are some epic battles with nearly a hundred ships, sometimes even with 3 sides fighting each other in the same system...
The game will never be as good as SEIV, but it�s really addictive, and some battle visuals are stunning... several times i just keep watching the battles, as the individual ships AI in the mod i�m using are very competent and rarely need direct orders to fight efficiently...
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Currently Playing:
Megamek (latest dev version with home-made random campaign generator), Dominions 3 (with CBM) and Sins of a Solar Empire (heavily modded)
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February 21st, 2008, 09:21 AM
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Re: Sins of a Solar Empire
I think I am going to pick this game up. Looking forward to trying it out.
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old avatar = http://www.shrapnelgames.com/cgi-bin...1051567998.jpg
Hey GUTB where did you go...???
He is still driving his mighty armada at 3 miles per month along the interstellar highway bypass and will be arriving shortly
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February 22nd, 2008, 01:32 AM
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Re: Sins of a Solar Empire
someone should make a space empires mod for it
__________________
RRRRRRRRRRAAAAAGGGGGGGGGHHHHH
old avatar = http://www.shrapnelgames.com/cgi-bin...1051567998.jpg
Hey GUTB where did you go...???
He is still driving his mighty armada at 3 miles per month along the interstellar highway bypass and will be arriving shortly
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February 22nd, 2008, 02:55 AM
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Captain
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Re: Sins of a Solar Empire
Played a little of this today. Overall I like the UI, and many of the concepts, unfortunately it has the main problem I have with RTS style games. Your busy trying to enjoy a portion of the game, like the graphics of the ships fighting, but then something else happens 10 systems away that needs your immediate attention. Nothing like having 20 things to do, and only one mouse and person to do it with.
Also the pirates suck. A real pain in you side, especially if you are playing a small map against one other enemy.
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