.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #1  
Old March 12th, 2002, 01:17 AM

jim jim is offline
Corporal
 
Join Date: Jul 2001
Location: Alexandria, VA, USA
Posts: 84
Thanks: 0
Thanked 0 Times in 0 Posts
jim is on a distinguished road
Default To Tampa Gamer - a question

I have added the Ponderosa to my empire, but that's not why I'm posting this. :-)

The Colonials, as tough as they were, could have been much more formidable. SHOULD have been, I think.

In their two HomeWorld systems, there were 4 - count 'em FOUR - ruins worlds of their planet type. There were another two in adjacent systems.

The Colonials did NOT colonize ANY of them!

They colonized 10 or more planets in three or five more distant systems, but not the ruins worlds in their own. They also seemed to have ignored ruins worlds (in some cases moons, but not all) in the systems they colonized.

You might want to look at your AI for that aspect.

(When I encountered them, I saw that they had 6 ruins worlds of their type already in reach, and it scared my poor military half to death!)

Thanx again
Reply With Quote
  #2  
Old March 12th, 2002, 02:18 AM
Mephisto's Avatar

Mephisto Mephisto is offline
Brigadier General
 
Join Date: Sep 2000
Location: Frankfurt, Germany
Posts: 1,994
Thanks: 0
Thanked 0 Times in 0 Posts
Mephisto is on a distinguished road
Default Re: To Tampa Gamer - a question

Unfortunately we Modders cannot do anything about this behaviour.
__________________
For, in the final analysis, our most basic common link is that we all inhabit this small planet. We all breathe the same air. We all cherish our children's futures. And we are all mortal. - JFK
Reply With Quote
  #3  
Old March 12th, 2002, 03:33 AM

jim jim is offline
Corporal
 
Join Date: Jul 2001
Location: Alexandria, VA, USA
Posts: 84
Thanks: 0
Thanked 0 Times in 0 Posts
jim is on a distinguished road
Default Re: To Tampa Gamer - a question

Ouch!

I did not know that!

I thought that I had seen the AI lunge for ruins worlds ... to the point of sending colony ships hopeless distances beyond range, at times.

Oh, well.

Sorry Tampa Gamer ---- my bad.

(Perhapos just as well, for me this game, though ;-) )
Reply With Quote
  #4  
Old March 12th, 2002, 06:09 AM
Tampa_Gamer's Avatar

Tampa_Gamer Tampa_Gamer is offline
Captain
 
Join Date: May 2000
Location: Tampa, FL USA
Posts: 862
Thanks: 0
Thanked 0 Times in 0 Posts
Tampa_Gamer is on a distinguished road
Default Re: To Tampa Gamer - a question

No problem Jim - everyone gets frustrated by the AI at somepoint. We just keep plugging away to make sure those variables that we CAN control get maximized. Thanks for trying the ModPack.

-TG
__________________
No bastard ever won a war by dying for his country. He won it by making the other poor dumb bastard die for his country.
-General George S. Patton
Reply With Quote
  #5  
Old March 12th, 2002, 08:11 AM
Q's Avatar

Q Q is offline
Colonel
 
Join Date: Jan 2001
Posts: 1,661
Thanks: 0
Thanked 0 Times in 0 Posts
Q is on a distinguished road
Default Re: To Tampa Gamer - a question

Yes the colonization minister is sometimes quite an idiot. I have seen the AI ignoring huge planets with breathable atmosphere just one sector (not system!) away from its homeworld and sending colonizer to small and tiny planets with incompatible atmosphere just because they had a high resource value. The AI could not even make use of this high resource value because the first facilities were of course resupply depot and space port and then there was no more space left on the planets!
That's something quite high on my wishlist for a future patch: make the behaviour of the colonization minister editable or at least give breathable and larger planets a higher priority.

[ 12 March 2002: Message edited by: Q ]

Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 05:05 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.