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  #1  
Old October 9th, 2007, 07:14 AM

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Default 3.10 New Bug - Internal Alchemy

- Internal Alchemy INCREASES age by 15 instead of deduct age;


* Thousand Year Ginseng works correctly (well, not a bug but Internal Alchemy would make you curious on this)

* Huli Jing loses spy ability, hp and becomes "animal" in her animal form, but gained nothing? (Ed: I'm wrong on this, their map move is raised from 2 to 3 in animal form)

* T'c Alchemists has the Alchemy Bonus built in. Now I'm wondering when could we see a Alchemy Bonus icon..

The Huli Jing is a N3, AEWS 50%*3, AEWN25% mage, which is quite good for MA T'c. T'c also got a bunch of healers (20,30,40), nothing comparable with Arco priestress but still.

Oh, and MA TC have access to Flaming Arrow AGAIN! lol (alchemist F1A1W1E1N2,FAWE100%,FAWEN10%)
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Old October 9th, 2007, 07:43 AM

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Default Re: 3.10 New Bug - Internal Alchemy

I didn't even notice the patch was out until you made this thread.
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Old October 9th, 2007, 08:20 AM
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DrPraetorious DrPraetorious is offline
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Default Re: 3.10 New Bug - Internal Alchemy

You can probably fix internal alchemy with:

#selectspell "Internal Alchemy"
#damage -15
#end

But I'll check late this evening if that is true.
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Old October 9th, 2007, 08:50 AM
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Default Re: 3.10 New Bug - Internal Alchemy

Is it right that not every hydra hatchling is sacred?
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Old October 9th, 2007, 09:03 AM
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Default Re: 3.10 New Bug - Internal Alchemy

No, but every sperm is sacred.

http://www.youtube.com/watch?v=U0kJHQpvgB8

Jazzepi
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Old October 9th, 2007, 09:08 AM
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Default Re: 3.10 New Bug - Internal Alchemy

Lol...
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Old October 9th, 2007, 10:07 AM

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Default Re: 3.10 New Bug - Internal Alchemy

Okin just pointed out in IRC that hydras lose sacred forever once they lose a head.
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Old October 9th, 2007, 10:13 AM
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Default Re: 3.10 New Bug - Internal Alchemy

Anyone noticed that arcoscephale now builds laboratories for half price?

Ok, this was old. I have to play Arcoscephale more.
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Old October 9th, 2007, 10:33 AM

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Default Re: 3.10 New Bug - Internal Alchemy

We have another one pointed out in the IRC channel and now tested by myself.

Dance of the Morrigans has only worked once for me out of about 12 tries, with plenty of blood spilled. The time it worked, it turned the sky red as normal (that always works) and produced one morrigan, which attacked enemies only. If this spell isn't broken, then it needs to have a much higher chance of producing morrigans, because right now it sucks.

In the Pythium LA national description, right near the end, there's a typo - "specal" instead of "special".

I figure since this is a thread about bugs in 3.10 we should post about them here and discuss them a bit before possibly adding them to the buglist.
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Old October 9th, 2007, 10:59 AM

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Default Re: 3.10 New Bug - Internal Alchemy

Not a bug, but Serpent Cult Standard Bearers have Lorcia armor, which makes them the only unit with it.
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