.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V > SEIV

Reply
 
Thread Tools Display Modes
  #1  
Old July 28th, 2007, 02:39 PM
PvK's Avatar

PvK PvK is offline
National Security Advisor
 
Join Date: Dec 1999
Posts: 8,806
Thanks: 54
Thanked 33 Times in 31 Posts
PvK is on a distinguished road
Default New PBW Proportions Mod game #4

For people interested in starting a new game using Proportions Mod version 3.07 (which may be available later this weekend).

Please discuss.
Reply With Quote
  #2  
Old July 29th, 2007, 07:39 PM
dogscoff's Avatar

dogscoff dogscoff is offline
General
 
Join Date: Mar 2001
Location: UK
Posts: 4,245
Thanks: 0
Thanked 0 Times in 0 Posts
dogscoff is on a distinguished road
Default Re: New PBW Proportions Mod game #4

I'm in.
Reply With Quote
  #3  
Old July 30th, 2007, 04:11 PM
Arralen's Avatar

Arralen Arralen is offline
Major General
 
Join Date: Nov 2000
Location: 500km from Ulm
Posts: 2,279
Thanks: 9
Thanked 18 Times in 12 Posts
Arralen is on a distinguished road
Default Re: New PBW Proportions Mod game #4

Let me try the new version first .. where is it, btw?
__________________
As for AI the most effective work around to this problem so far is to simply use an American instead, they tend to put up a bit more of a fight than your average Artificial Idiot.
... James McGuigan on rec.games.computer.stars somewhen back in 1998 ...
Reply With Quote
  #4  
Old July 30th, 2007, 07:39 PM
PvK's Avatar

PvK PvK is offline
National Security Advisor
 
Join Date: Dec 1999
Posts: 8,806
Thanks: 54
Thanked 33 Times in 31 Posts
PvK is on a distinguished road
Default Re: New PBW Proportions Mod game #4

I'm still play-testing the rebalance on fighters and weapon platforms, but it's close to ready. 3.07 is 3.05 plus some fixes, a few additions (the probes and Q-ships in 3.06), and rebalance of fighters (now they are definitely worth developing) and weapon platforms (no longer especially accurate, so planets full of WP's aren't so deadly and expensive/difficult to capture unless you're at a bad combat mod disadvantage).

Actually, I should take a vote about another issue: Intelligence missions. I'm thinking of making a major change that I wanted to try for a long time. Essentially, I've noticed that it's either strong or a non-issue because people build tons of counter-intel and don't use it much. So, my idea is:
1) Make it possible to slow down, but make intel offense essentially stronger than defense.
2) Basically remove or make way too expensive the destructive intel attacks.

Result: Intel is useful, but mainly only to actually gather information and is not usable as a way to get major attack results.

Anyone have any strong feelings about such an intel change?
Reply With Quote
  #5  
Old July 30th, 2007, 09:17 PM
Ed Kolis's Avatar

Ed Kolis Ed Kolis is offline
General
 
Join Date: Apr 2001
Location: Cincinnati, Ohio, USA
Posts: 4,547
Thanks: 1
Thanked 7 Times in 5 Posts
Ed Kolis is on a distinguished road
Default Re: New PBW Proportions Mod game #4

I like it... instead of intel being a "spy vs. spy" game where nothing really happens until all hell breaks loose when one side gains the upper hand, it would be more of a constant stream of information - you can block some of it but inevitably something's gonna slip through!
__________________
The Ed draws near! What dost thou deaux?
Reply With Quote
  #6  
Old July 31st, 2007, 05:49 AM
dogscoff's Avatar

dogscoff dogscoff is offline
General
 
Join Date: Mar 2001
Location: UK
Posts: 4,245
Thanks: 0
Thanked 0 Times in 0 Posts
dogscoff is on a distinguished road
Default Re: New PBW Proportions Mod game #4

Yeah, that's an interesting approach to intel that should be explored.

I'm assuming there won't be any AIs in the pvkprop#4, so AI improvements aren't high on the priority list for 3.07 - or do I assume wrong?
Reply With Quote
  #7  
Old July 31st, 2007, 03:48 PM
PvK's Avatar

PvK PvK is offline
National Security Advisor
 
Join Date: Dec 1999
Posts: 8,806
Thanks: 54
Thanked 33 Times in 31 Posts
PvK is on a distinguished road
Default Re: New PBW Proportions Mod game #4

Yes, major AI improvement isn't for 3.07, but I am feeling some interest at the moment in making another stab at reviving it from it's post-3.0 stupor. I'll save that for post-3.07 though.
Reply With Quote
  #8  
Old August 13th, 2007, 06:21 PM
PvK's Avatar

PvK PvK is offline
National Security Advisor
 
Join Date: Dec 1999
Posts: 8,806
Thanks: 54
Thanked 33 Times in 31 Posts
PvK is on a distinguished road
Default Re: New PBW Proportions Mod game #4

Update: 3.06 (probes, Q-ships, fixes) is done and (formerly 3.0.7, now 3.1.0 (fighter & WP rebalance) is nearly done. Next will be (formerly 3.0.8, now 3.2.0 (Intel reworking), which I've started to test and looks like it will work well, but needs more work.
Reply With Quote
  #9  
Old September 3rd, 2007, 09:20 PM
Ironmanbc's Avatar

Ironmanbc Ironmanbc is offline
Sergeant
 
Join Date: Oct 2006
Location: Kingston, Ontario
Posts: 289
Thanks: 1
Thanked 3 Times in 3 Posts
Ironmanbc is on a distinguished road
Default Re: New PBW Proportions Mod game #4

could you post 3.0.7 or is it up to 3.0.8 for us that don't PBM please.
Reply With Quote
  #10  
Old September 4th, 2007, 10:07 AM
Makinus's Avatar

Makinus Makinus is offline
First Lieutenant
 
Join Date: Jul 2002
Location: Brasil
Posts: 604
Thanks: 0
Thanked 6 Times in 6 Posts
Makinus is on a distinguished road
Default Re: New PBW Proportions Mod game #4

how does the AI handles 3.0.8? is it worth for the single player?

I ask because while i love SEIV and play it constantly i only can play it single player since my work schedule is extremely random (sometimes i can play a dozen turns a day, other times i�m traveling and only can play every week or so...)
__________________
Currently Playing:
Megamek (latest dev version with home-made random campaign generator), Dominions 3 (with CBM) and Sins of a Solar Empire (heavily modded)
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 09:52 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.