.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 2: The Ascension Wars

Reply
 
Thread Tools Display Modes
  #11  
Old March 22nd, 2004, 12:29 AM

Peter Ebbesen Peter Ebbesen is offline
Second Lieutenant
 
Join Date: Jan 2004
Posts: 510
Thanks: 24
Thanked 31 Times in 12 Posts
Peter Ebbesen is on a distinguished road
Default Re: Arcane Nexus -- Bugged?

Quote:
Originally posted by Breschau:
I may be wrong, but I thought arcane nexus returned a portion of the gems used (staying the same type of gem), and specifically won't absorb astral or blood gems. ie, if the enemy spends 40 nature gems you get 20 nature gems from the nexus.
Nope. The way it works is this:

Each round, it tallies all the non-astral, non-blood gems used in rituals and forging, and then add a small number, the ambient energy. I think it is an openended d6, but I may be wrong here.

This figure, X, is the figure that is displayed in the text: "The Arcane Nexus has absorbed magic power equal to X astral gems".

You are then awarded X/4 astral gems to your pool.

The division by four makes some sense. The Astral Nexus description says it absorbs half the energy of the gems used, and non-astral gems are converted to astral gems at a cost of two for one, which nicely yields the total factor of four non-astral gems used for each astral gem gained.

Okay, that sounded more authoritative than the number of experiments I have run warrant.

Even so, it seems to be pretty damn close to the truth.

[ March 21, 2004, 22:31: Message edited by: Peter Ebbesen ]
__________________
When I said Death before Dishonour, I meant alphabetically.
Reply With Quote
  #12  
Old March 22nd, 2004, 01:01 AM

Ctennyson Ctennyson is offline
Corporal
 
Join Date: Jan 2004
Location: Canada
Posts: 68
Thanks: 0
Thanked 0 Times in 0 Posts
Ctennyson is on a distinguished road
Default Re: Arcane Nexus -- Bugged?

It returns a portion of the gems used, but ALL of the gems it SAYS it absorbs, is what I assume you mean?
Reply With Quote
  #13  
Old March 22nd, 2004, 03:54 PM
archaeolept's Avatar

archaeolept archaeolept is offline
Lieutenant General
 
Join Date: Feb 2004
Posts: 2,687
Thanks: 20
Thanked 54 Times in 39 Posts
archaeolept is on a distinguished road
Default Re: Arcane Nexus -- Bugged?

so, in theory, if All the gems being used were astral, ctennyson would get the results he did, w/out it being a bug.

sounds like a bug most likely, though.
Reply With Quote
  #14  
Old March 22nd, 2004, 04:45 PM
tinkthank's Avatar

tinkthank tinkthank is offline
Lieutenant Colonel
 
Join Date: Jan 2004
Posts: 1,276
Thanks: 0
Thanked 2 Times in 2 Posts
tinkthank is on a distinguished road
Default Re: Arcane Nexus -- Bugged?

Quote:
Originally posted by Ctennyson:
And one of my previous enchantments, Riches from Beneath, doesnt appear to work from the Ocean.

At least, I didnt get a single gold piece, or resource point more with it, than I had without it.
Eh, Riches from Beneath gives you gold?? I thought it was only resources. Can anyone confirm/deny? Merci.
Reply With Quote
  #15  
Old March 23rd, 2004, 01:22 AM

Ctennyson Ctennyson is offline
Corporal
 
Join Date: Jan 2004
Location: Canada
Posts: 68
Thanks: 0
Thanked 0 Times in 0 Posts
Ctennyson is on a distinguished road
Default Re: Arcane Nexus -- Bugged?

Well, remember the message said, "The Arcane Nexus has absorbed 304 gems" or some such.

That generally denotes you are getting 304 gems in your treasury. At least, it does when I have cast the spell above ground.
Reply With Quote
  #16  
Old March 23rd, 2004, 03:13 AM

Sindai Sindai is offline
Corporal
 
Join Date: Jan 2004
Posts: 104
Thanks: 0
Thanked 0 Times in 0 Posts
Sindai is on a distinguished road
Default Re: Arcane Nexus -- Bugged?

Quote:
Originally posted by Ctennyson:
Well, remember the message said, "The Arcane Nexus has absorbed 304 gems" or some such.

That generally denotes you are getting 304 gems in your treasury. At least, it does when I have cast the spell above ground.
No it doesn't. It means you get about 304/4 (rounded down, I believe) in your treasury.
Reply With Quote
  #17  
Old March 23rd, 2004, 03:37 AM

Ctennyson Ctennyson is offline
Corporal
 
Join Date: Jan 2004
Location: Canada
Posts: 68
Thanks: 0
Thanked 0 Times in 0 Posts
Ctennyson is on a distinguished road
Default Re: Arcane Nexus -- Bugged?

Ok, in that case, I was shorted a good 60+ gems that turn.
Reply With Quote
  #18  
Old March 23rd, 2004, 03:37 PM

Wyatt Hebert Wyatt Hebert is offline
Corporal
 
Join Date: Feb 2004
Posts: 105
Thanks: 0
Thanked 0 Times in 0 Posts
Wyatt Hebert is on a distinguished road
Default Re: Arcane Nexus -- Bugged?

Try this.

With your Nexus up, cast a non-Arcane/Blood spell, and see how many gems it gives you for it.

To repeat, cast a spell, record how many gems you used, and see how many gems you've gotten for it.

I bet (if it's not Astral/Blood) you'll get X/4 gems added in.

Wyatt
Reply With Quote
  #19  
Old March 24th, 2004, 05:34 AM

Ctennyson Ctennyson is offline
Corporal
 
Join Date: Jan 2004
Location: Canada
Posts: 68
Thanks: 0
Thanked 0 Times in 0 Posts
Ctennyson is on a distinguished road
Default Re: Arcane Nexus -- Bugged?

So, you are saying that the Messages given out at the start of the turns is bugged?
Reply With Quote
  #20  
Old March 24th, 2004, 06:24 AM

Sindai Sindai is offline
Corporal
 
Join Date: Jan 2004
Posts: 104
Thanks: 0
Thanked 0 Times in 0 Posts
Sindai is on a distinguished road
Default Re: Arcane Nexus -- Bugged?

Quote:
Originally posted by Ctennyson:
So, you are saying that the Messages given out at the start of the turns is bugged?
No, he's just pointing out that there's an experiment you can do to make absolutely certain that the spell isn't working as it's supposed to. Read Peter's description of how it works.
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 03:21 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.