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  #11  
Old April 21st, 2004, 03:56 PM
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Default Re: The non-warship challenge

OK, it appears my two favourite games are now merging into one. We are discussing ascension conducts in SE4, it's only a matter of time before I start to see nullspace weapons and stellar manipulation spells in nethack.

My head hurts, I need to lie down.

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dogscoff, killed by a Xi-Chung dreadnought while confused.
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  #12  
Old April 21st, 2004, 11:29 PM
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Default Re: The non-warship challenge

/me waits for vegan and ironman rules for SE4.

[edit]Dogscoff, you forgot the first rule of YASDs:

When surrounded by several creatures, the weakest one will inevitably get the death-blow.

Dogscoff, killed by a Xiati recon satellite while confused.



[ April 21, 2004, 22:33: Message edited by: Krsqk ]
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  #13  
Old April 21st, 2004, 11:34 PM
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Default Re: The non-warship challenge

Quote:
Originally posted by dogscoff:
dogscoff, killed by a Xi-Chung dreadnought while confused.
ROFL

ya know in ZAngband you can hallucinate Klingons, Borg, and Ravenous Bugblatter Beasts of Traal...
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  #14  
Old April 21st, 2004, 11:34 PM

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Default Re: The non-warship challenge

Oh, you could do it even with mines and no PD.

you'd just have to have an absolutely sick resource base, because your "Mine sweeping" would involve sending your fleet headlong into the mines, making sure its big enough to absorb all the mines.
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  #15  
Old April 22nd, 2004, 01:30 AM
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Default Re: The non-warship challenge

Quote:
Originally posted by Atrocities:
I will take your ship with no weapons and up you one.

One ship class thats it, one weapon type thats it, and its you against the combined space navys of the best of the best that SEIV has to offer.

That my friend is one hell of a grand game.
OK. How bout this. No research. Escorts, DUC I, CSM 1, Ion engine 1, you against the whole galaxy. Hmm. Think I'll try that now.
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  #16  
Old April 22nd, 2004, 01:53 AM

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Default Re: The non-warship challenge

Quote:
Originally posted by Arkcon:
OK. How bout this. No research. Escorts, DUC I, CSM 1, Ion engine 1, you against the whole galaxy. Hmm. Think I'll try that now.
No way you can win like this.
Against 20 AIs?
Player against all AIs?
No way.

But keep us informed. It will be fun to see what happens.
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  #17  
Old April 22nd, 2004, 02:38 AM
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Default Re: The non-warship challenge

It takes a whole lot of escorts to clear a minefield. On the bright side the AI doesn't really use them all that much. Just on warp points. It's not like you'd have to waste all those ships over every single planet like you would against a human.

The no PD thing would be dealable too I guess. More so if you played tactical and did the missle dance. But even strategic if you make sure you overwhelm the enemy in sheer numbers.
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  #18  
Old April 22nd, 2004, 05:15 AM
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Default Re: The non-warship challenge

That's going to be really difficult! I find it very hard as it is, just to play against 19 A.I.'s on high difficulty with high bonus on team mode!
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  #19  
Old April 22nd, 2004, 04:32 PM
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Default Re: The non-warship challenge

Quote:
/me waits for vegan and ironman rules for SE4.
Well... You could play something like zen conduct in se4. You'd have to mod the game so that all planets, asteroids, warp points and enemy ships/units were cloaked, and that you had no sensors to see them...

Quote:
ya know in ZAngband you can hallucinate Klingons, Borg, and Ravenous Bugblatter Beasts of Traal
Nethack too. Daleks, stormtroopers and all kind of crazy stuff. In slashem you can also find and use lightsabers
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