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October 25th, 2003, 05:04 PM
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Lieutenant Colonel
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Join Date: Jan 2002
Location: Dundas, Ontario, Canada
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How can you trade unique techs?
I seem to recall reading somewhere here that it is possible to have a tech that only one race can research but that will also allow that race to gift or trade that tech to others. Anyone know how to do this?
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October 25th, 2003, 05:21 PM
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Colonel
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Join Date: Jun 2002
Location: Connecticut
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Re: How can you trade unique techs?
AFAIK ... you can't in the standard game {linka}
But, you could mod a intermediate tech, that has a unique tech prereqisite. Then, a captured ship for a race that had the unique tech could be analyzed for the dependant tech, which could be researched further, etc.
As I recall, adding tech's like this can kinda screw up the research tree.
[ October 25, 2003, 16:29: Message edited by: Arkcon ]
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October 25th, 2003, 06:17 PM
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Lieutenant Colonel
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Join Date: Jan 2002
Location: Dundas, Ontario, Canada
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Re: How can you trade unique techs?
Well that's what I thought but I can't get it to work. It looks to me like you can't get a tech if you don't have the pre-requisite tech. I thought you could do this. ie someone could gift you shields even though you had not yet researched physics.
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October 25th, 2003, 07:33 PM
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Shrapnel Fanatic
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Join Date: Jul 2001
Location: Southern CA, USA
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Re: How can you trade unique techs?
You can analyze a ship and gain some levels in shield tech if you have no physics, but you can not research shields any until you get physics.
Check out the SE4 Modding Tutorial, in my sig. It has a section on how to make capturable racial techs. It applies to unique techs as well.
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October 26th, 2003, 04:09 PM
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Lieutenant Colonel
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Join Date: Jan 2002
Location: Dundas, Ontario, Canada
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Re: How can you trade unique techs?
Quote:
Originally posted by Imperator Fyron:
You can analyze a ship and gain some levels in shield tech if you have no physics, but you can not research shields any until you get physics.
Check out the SE4 Modding Tutorial, in my sig. It has a section on how to make capturable racial techs. It applies to unique techs as well.
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Thanks that works. Seems like a bit of a bug that you can analyze ships to get tech you don't have the pre-requisites for but you can't get it through a trade.
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October 26th, 2003, 06:10 PM
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Colonel
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Join Date: Jun 2002
Location: Connecticut
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Re: How can you trade unique techs?
Quote:
Originally posted by DavidG:
Seems like a bit of a bug that you can analyze ships to get tech you don't have the pre-requisites for but you can't get it through a trade.
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My best guess as to why ... avoid multiplayer exploit -- Malfadorica
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October 26th, 2003, 07:44 PM
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Shrapnel Fanatic
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Join Date: Jul 2001
Location: Southern CA, USA
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Re: How can you trade unique techs?
Trading technology is hardly a "multiplayer exploit"...
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