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  #131  
Old October 7th, 2003, 09:29 PM

parabolize parabolize is offline
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bump
slynky update my Ratings agian
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  #132  
Old October 7th, 2003, 09:45 PM
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Thanks to Parabolize for a great game.

It seems like we both enjoyed it

I would recomend trying this setup to anyone. If anybody is interrested I can host the game.

Full tech, 5 planet start on this map:



It would work great on Low tech games also
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  #133  
Old October 13th, 2003, 12:26 AM
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Default Re: How good are you? Find out...

(bump)...and

Game update: Geoschmo vs Slynky: Challenge Part Deux 2406.3.

Geo controls a slightly bigger part of the galaxy than I do (though I don't know how many are "worthless"). With no mines in the game and no stellar manip, it's very important to control vital points . I've been pushing him back in a few places but it's scary. There are 4 defensive/offensive areas of much importance on the map.

I've nearly reached the "two" stage of the game: Nearly 2 million points, over 200,000 research, and over 200 ships.
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  #134  
Old October 14th, 2003, 01:36 AM

parabolize parabolize is offline
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Default Re: How good are you? Find out...

primitive or anyone else: could you please make a map like the one below with 1 good home world for my koth game (i dont want to take ancient)
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  #135  
Old October 14th, 2003, 01:47 AM
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Default Re: How good are you? Find out...

Quote:
Originally posted by parabolize:
primitive or anyone else: could you please make a map like the one below with 1 good home world for my koth game (i dont want to take ancient)
No problem, It's time for bed now, but I can do it tomorrow.
Same number of systems or a bit smaller ?
What about a third "back door" ?
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  #136  
Old October 14th, 2003, 02:01 AM

parabolize parabolize is offline
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the size was good
but make sure both can make it to the middle
a 3rd back door is cool
send the map to asmala

[ October 14, 2003, 04:20: Message edited by: parabolize ]
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  #137  
Old October 25th, 2003, 12:58 PM

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Default Re: How good are you? Find out...

Slynky,

I have started a new rated game, running Devnull mod against Alneyan. We'll be running this on our own until PBW comes back.
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  #138  
Old October 26th, 2003, 01:50 AM
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Quote:
Originally posted by deccan:
Slynky,

I have started a new rated game, running Devnull mod against Alneyan. We'll be running this on our own until PBW comes back.
That sounds fine. What I wanted to avoid was people reporting a game that they had done by PBEM that �never really happened� if you know what I mean. When it�s on PBW, I can check them out to see if they are really being played. I do spot checks sometimes. Not usually for KOTH games or multi-player games but some of the others (what I call "pick up" games).

Good luck!
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  #139  
Old October 26th, 2003, 01:56 AM
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I see Slynky, I didn't think of such a possibility, but it does make sense. And yes, I agree for this game to be rated.
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  #140  
Old December 1st, 2003, 05:43 AM
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Default Re: How good are you? Find out...

Quote:
Originally posted by Slynky:
(bump)...and

Game update: Geoschmo vs Slynky: Challenge Part Deux 2406.3.

Geo controls a slightly bigger part of the galaxy than I do (though I don't know how many are "worthless"). With no mines in the game and no stellar manip, it's very important to control vital points . I've been pushing him back in a few places but it's scary. There are 4 defensive/offensive areas of much importance on the map.
2408.3 - Geo Surrenders.

Looking hard to find this thread ( )...

After years of training and preparation, I decided to move on the offensive on 3 of the 4 fronts I mentioned above. Killing a few "watcher" ships here and there as I approached, I received the surrender notice. I was surprised as the fleets I had enroute were somewhat outdated ships (though fully trained 20/20). My plan was to "test the waters" with these 3 fleets of around 30 ships (or so) each. My REAL fleets were to follow behind...my biggest push to be in the center and try to join 2 of my fleets. In the background (the follow-along fleets) were 3 almost totally battleship (fully trained 20/20) fleets (around 100 battleships total).

After looking over the surrender...I think one of the statements I made above came out much in my favor and not at all in Geo's favor...about how he controlled over half the system but not knowing how many were worthless ones. Well, he got his share (and part of my share ) of "dead" systems. In a little less than half the systems in the galaxy, I had 7 worthless systems...he had 13.

Though his surrender was a surprise, I suppose it was called for as these were some pertinent figures (as best I can tell from the surrender totals...me in the first column):

Score - 3.2 - 2.1
Resources - 1.0 - 0.6
Colonies - 200+ - 150+
Ships - 320+ - 180+ (over half of mine were battleships)
Research - 310+ - 180+

So, I guess he had a feel for the way things were going. What surprises me is that he hadn't used all the colony types. We both had mineral problems...he was pulling around 75K from remote mining and I was pulling around 110K from remote mining.

But it was a big map and a long game (separated by PBW downtime) and there are other fish to fry, right, Geo?

Thanks for the game...you pulled some surprises in that one, too, if I didn't mention it. Your position sucked a bit, though...

PS: Posted this to summarize the game, give you some info, Geo, and bump this thread to the top again...as I had a new player ask how he should go about getting into rated games. You started this thread with that purpose...as an avenue for rated games.
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