.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #11  
Old April 26th, 2003, 08:42 PM
Ed Kolis's Avatar

Ed Kolis Ed Kolis is offline
General
 
Join Date: Apr 2001
Location: Cincinnati, Ohio, USA
Posts: 4,547
Thanks: 1
Thanked 7 Times in 5 Posts
Ed Kolis is on a distinguished road
Default Re: Plasma Instability Detected

Quote:
Originally posted by Ragnarok:
Yup. If you are still at level 1 then you're in big trouble. I suggest running like a teenage school girl going to a N'suck concert. [/QB]
Hey, that gives me an idea... Move all your population into a transport located on the star, then have them all scream like schoolgirls... this will lure all the Hentai Tentacle Monsters from several parsecs around, then move the transport away at full speed... the monsters, being stupid as they are, will not notice a transport traveling at full warp speed and will instead form a protective shield around the star and contain the explosion
__________________
The Ed draws near! What dost thou deaux?
Reply With Quote
  #12  
Old April 27th, 2003, 10:22 AM
Dingocat85's Avatar

Dingocat85 Dingocat85 is offline
Corporal
 
Join Date: Apr 2003
Posts: 78
Thanks: 0
Thanked 0 Times in 0 Posts
Dingocat85 is on a distinguished road
Default Re: Plasma Instability Detected

Quote:
Originally posted by Cyrien:
There is exactly one way to stop that star from going boom.

Build a ringworld or sphereworld around it.

That's it.

And yes it will destroy all planets and ships in the system.

Good Luck!
There is actually another way to stop a star from naturally exploding: You have to use this device called the Save/Load feature, and transport the universe to a time before it was discovered the sun would explode. An alternate reality will play out, and the star will never get a 'Plasma Instability (Pshaw, it's not cheating, I call it 'being resourceful' )
__________________
Do it, or I'll do something mean & unexpected.
Reply With Quote
  #13  
Old April 27th, 2003, 04:45 PM
TerranC's Avatar

TerranC TerranC is offline
Brigadier General
 
Join Date: Dec 2001
Posts: 1,859
Thanks: 0
Thanked 0 Times in 0 Posts
TerranC is on a distinguished road
Default Re: Plasma Instability Detected

Quote:
Originally posted by Dingocat85:
quote:
Originally posted by Cyrien:
There is exactly one way to stop that star from going boom.

Build a ringworld or sphereworld around it.

That's it.

And yes it will destroy all planets and ships in the system.

Good Luck!
There is actually another way to stop a star from naturally exploding: You have to use this device called the Save/Load feature, and transport the universe to a time before it was discovered the sun would explode. An alternate reality will play out, and the star will never get a 'Plasma Instability (Pshaw, it's not cheating, I call it 'being resourceful' )
Nope. It'll happen again, and again, and again. There is only ONE reality, and only ONE timeline.
__________________
A* E* Se++ GdQ $ Fr! C Csc Sf+ Ai- M Mp* S++ Ss- R! Pw Fq Nd Rp+ G++ Mm+ Bb++ Tcp+ L Au

Download Sev Today! --- Download BOB and SOCk today too! --- Thanks to Fyron and Trooper for hosting.

Reply With Quote
  #14  
Old April 27th, 2003, 05:14 PM
oleg's Avatar

oleg oleg is offline
Lieutenant General
 
Join Date: Jan 2001
Location: Oxford, UK
Posts: 2,592
Thanks: 0
Thanked 0 Times in 0 Posts
oleg is on a distinguished road
Default Re: Plasma Instability Detected

You confuse me, Terran. I was able to manipulate the time-space line using save/load megaspel The key is to find the right moment the RNG (THE ALMIGHTY RANDOM NUMBER GENERATOR) is called upon.
__________________
It is forbidden to kill; therefore all murderers are punished unless they kill in large numbers and to the sound of trumpets. - Voltaire
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 07:35 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.