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April 17th, 2003, 08:39 PM
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Shrapnel Fanatic
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Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
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Re: warp point opening technology - How?
Quote:
Originally posted by Slick:
Yeah, what a jerk. I had my rating lowered very recently... thankfully not enough to make me lose a star, though. I haven't participated in any controversial discussions in a long time either; so I don't know what prompted that. Probably a disgruntled child.
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Whoever is doing that should really stop...
Actually, the best solution would just be to remove the Ratings system entirely... it serves no useful purpose...
[ April 17, 2003, 19:40: Message edited by: Imperator Fyron ]
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April 18th, 2003, 12:35 AM
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Captain
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Join Date: Jan 2001
Location: Texas
Posts: 830
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Re: warp point opening technology - How?
MegaTrain, I was just talking about solo games.
Regarding the rating system: I like one of the things they are doing on GalCiv.Com. When you click on a player, you can see how many games they have submitted to the MetaVerse. So, if you see that they have won lots of games on the highest level of difficulty, I might rate their opinion as more significant than that of someone who hasn't submitted any games at all. Of course, this system works quite well for a single player game that records your score and such. But it wouldn't work nearly so well here.
If you wanted to come up with a better ranking system, you might consider a formula that puts more weight on ranking of people who have in turn been ranked higher by others. Otherwise, the system is pretty much pointless.
Also, on GalCiv, they seem to assign higher ranks like 'Veteran' and 'Diplomat' to players that the site admins have noticed significant contributions from. That's a much less computationally intensive way of providing folks with a weigh of weighing Posts from different people.
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April 18th, 2003, 12:52 AM
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Shrapnel Fanatic
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Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
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Re: warp point opening technology - How?
"If you wanted to come up with a better ranking system, you might consider a formula that puts more weight on ranking of people who have in turn been ranked higher by others. Otherwise, the system is pretty much pointless."
That doesn't work well, actually. It is very easy for a very helpful member with lots of contributions to get a low ranking if they posted some controvercial stuff in OT threads that offended some people...
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April 18th, 2003, 02:45 AM
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Captain
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Join Date: Jan 2002
Location: Calgary, Canada
Posts: 858
Thanks: 2
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Re: warp point opening technology - How?
Posted by Mega Train
Quote:
1. Start with the fleet and the warp opener in the same sector...
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Better still, start with fleet one sector away from the opener. Order it to move to the opener, then move to the target system. When it arrives at the opener it finds a brand new warp point leading to just where it wants to go. This manuveur cost one move point. Your way cost two.
Tons of nifty things like this you can do with openers and closers.
__________________
Those who can, do.
Those who can't, teach.
Those who can't teach, slag.
http://se4-gaming.net/
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April 18th, 2003, 03:50 AM
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Shrapnel Fanatic
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Join Date: Mar 2003
Location: CHEESE!
Posts: 10,009
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Thanked 7 Times in 1 Post
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Re: warp point opening technology - How?
the rating system provides usefull information, like it did just now...not always about the persone being rated
__________________
If I only could remember half the things I'd forgot, that would be a lot of stuff, I think - I don't know; I forgot!
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Some of my webcomics. I've got 400+ webcomics at Last count, some dead.
Sig updated to remove non-working links.
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April 18th, 2003, 04:02 AM
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Shrapnel Fanatic
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Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
Thanks: 1
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Re: warp point opening technology - How?
Quote:
Originally posted by Imperator Fyron:
"If you wanted to come up with a better ranking system, you might consider a formula that puts more weight on ranking of people who have in turn been ranked higher by others. Otherwise, the system is pretty much pointless."
That doesn't work well, actually. It is very easy for a very helpful member with lots of contributions to get a low ranking if they posted some controvercial stuff in OT threads that offended some people...
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How about a system that gives people the benefit of the doubt. IE, start everybody's ranking of you at 5, and the ranking will only go down if you are generally annoying or otherwise undesirable.
Best to only count the votes from people who have posted in the Last X days, so dead accounts don't swamp the results.
__________________
Things you want:
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April 18th, 2003, 04:50 AM
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BANNED USER
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Join Date: Nov 2001
Location: Near Boston, MA, USA
Posts: 2,471
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Re: warp point opening technology - How?
Going on the bases that people who place SEIV are intelligent.
Joe post a question
Mark answers it
Three people contradict Mark
Does it really matter what their ranks are? I would think that a person capable of playing SEIV would be able to read all of the responses and figure out for themselves which is accurate.
[ April 18, 2003, 12:38: Message edited by: Gryphin ]
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