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February 12th, 2003, 11:20 PM
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General
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Join Date: Nov 2000
Posts: 3,013
Thanks: 17
Thanked 25 Times in 22 Posts
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Re: Average number of turns
Quote:
Originally posted by couslee:
Dice, was that 66 turn game low tech cost? And what was the starting tech level? If you don't remember, not biggie, was just curious.
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It would have been a three planet, good homeworld, 100K resources, medium tech, low-tech cost in a medium sized mid-life galaxy.
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February 13th, 2003, 04:12 AM
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Corporal
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Join Date: Nov 2002
Location: Vancouver, Canada
Posts: 123
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Average number of turns
Thanks to everyone that have made comments and voted in the poll. This is really good information.
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February 13th, 2003, 04:38 PM
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Colonel
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Join Date: Jun 2002
Location: tampa, fl
Posts: 1,511
Thanks: 3
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Re: Average number of turns
I am usually getting my butt kicked after 100+ turns. For some reason, while I'm trying to colonize the rest of my system(s) and building escort ships, the AI usually comes into my systems guns blazing with frigates or larger craft before I know it. So to save myself the frustration of watching my fledgling empire get blown to bits, I start a new game and hope for a better result.
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February 13th, 2003, 05:04 PM
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Second Lieutenant
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Join Date: Feb 2003
Location: In the diaspora.
Posts: 578
Thanks: 0
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Re: Average number of turns
I have never finished a game.
I usually play small Galaxy, Core systems quadrant (only standard, bi, tri and asteroids system types) cheap and medium tech, 10 empires plus 5 neutrals, Hard, Low AI bonus, and several techs off (Warp weapons, Stellar manipulation, Temporal tech, Psichy tech, religious tech)
It tends to be quick. But i'm a very slow gamer.
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When somebody says he is going to kill you.........believe him. -Holocaust survivor
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February 14th, 2003, 05:57 PM
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Sergeant
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Join Date: Dec 2001
Location: Texas
Posts: 305
Thanks: 0
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Re: Average number of turns
I have not finished many...mainly because the mods keep getting updated before I can finish with the Last Version :-)
But, I like to play with expensive tech starting from one planet, so matters tend to develop slowly. All of my games run long, finished or not.
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solops
All that is necessary for the triumph of evil is that good men do nothing. Edmund Burke
Liberty lies in the hearts of men and women; if it dies there, no constitution, no law, no court can save it. Judge Learned Hand
Just because you're paranoid doesn't mean that They are not out to get you.
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