|
|
|
|
|
May 14th, 2003, 01:30 AM
|
|
Corporal
|
|
Join Date: Apr 2003
Posts: 78
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Woe, to be an Ice-ish race...
Gas Giants are the biggest, and since they can't have an atmosphere of 'None', are more likely to be your atmospheric type. Rock Planets are the most numerous, and have a greater chance to hold ruins than other planet types.
Is there **any** advantage to being an Ice-dwelling race?
I can think of only two advantages to being an Ice-ish race, and they only work in PBW:
1) Nobody picks Ice planets, so if you decide to get Ice planets, you have hardly any competition, if not no competition at all.
2) Nobody picks Ice planets, so everybody has to get in line & pay ridiculous prices, if they want to trade for your 'Ice Colonization' Tech.
Might Ice planets have better resource values, or better conditions, than other planets? There has to be *some* advantage to being an Ice-ish race
__________________
Do it, or I'll do something mean & unexpected.
|
May 14th, 2003, 02:30 AM
|
Sergeant
|
|
Join Date: Oct 2002
Location: Dallas, tx
Posts: 391
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Woe, to be an Ice-ish race...
the reasons listed for pbw work well in solo play as well. few of the races are ice so in early game when none/few of the other races have ice planet colonization you can populate without the others trying to compete. though i dont trade my homeworld type with other races i will trade the other (ice/rock, i prefer to play gas-hydrogen) to get the third if necessary. i usually trade starmaps for the colonization techs.
[ May 14, 2003, 01:31: Message edited by: Desdinova ]
__________________
The vastness of space and time, and I end up here?
|
May 14th, 2003, 03:45 AM
|
|
Second Lieutenant
|
|
Join Date: May 2003
Location: Oz
Posts: 412
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Woe, to be an Ice-ish race...
Despite all the strategy guides saying that you should not play icy planets, I for one like to. Just one of those wierd preference things I guess.
As for PBW advantage - that seems to be the case of most not taking and thus you can trade the tech at a premium. Of course this can be a little rock-paper-scissors at times....
Or like in a current game you choose Ice/Methane (cause the deep bluey/purple is pretty!)and discover that your nearest negihbour is also Ice/Methane and you are both trapped in a small cluster by another player.....
Lets not forget the roleplaying as well - do you play a race from a very cold, dark world differently to the squishy gas giant or hard rock planet?
Joachim.
|
May 14th, 2003, 04:02 AM
|
Colonel
|
|
Join Date: Jul 2001
Location: Calgary, AB, Canada
Posts: 1,743
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Woe, to be an Ice-ish race...
ice is cool seriously though, ice is great for role-playing purposes as well as for the stated fact they are rarely picked (though as it seems this is soon to change).
Another point is that ice planets are commonly spread on the outer part of the system. this means a much better chair of protection. debatable advantage though.
one (two) Last thing is that ice planets seem to have better organic values and worse mineral values. also ice planets seem to contain ruins more often that other types.
on the cons though they seem to be usually of the smaller sizes.
overall i believe its a well-balanced type of a planet. it might give you disadvantages during early game but its all luck and chance - often enough i get ice/[breathable] planets in my homesystem. sometimes i dont. some systems only have ice planets, others have none at all. and so on.
__________________
Let the game begin!
Green bug from outa space!
|
May 14th, 2003, 04:26 AM
|
|
Corporal
|
|
Join Date: Apr 2003
Posts: 78
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Woe, to be an Ice-ish race...
__________________
Do it, or I'll do something mean & unexpected.
|
May 14th, 2003, 04:39 AM
|
Sergeant
|
|
Join Date: Oct 2002
Location: Dallas, tx
Posts: 391
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Woe, to be an Ice-ish race...
i explore the starmap early. i dont know if they value it but early on in the game most of the races will trade once you first meet them. later on your reputation will affect trades.
__________________
The vastness of space and time, and I end up here?
|
May 14th, 2003, 04:44 AM
|
|
Shrapnel Fanatic
|
|
Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
Thanks: 1
Thanked 4 Times in 4 Posts
|
|
Re: Woe, to be an Ice-ish race...
As I recall, the statistics compiled show that Ice planets will provide just as many facility slots as the other types.
Methane/Ice was only slightly disadvantaged in favour of Methane/Rock by something like 1%
__________________
Things you want:
|
May 14th, 2003, 06:11 AM
|
|
National Security Advisor
|
|
Join Date: Dec 1999
Posts: 8,806
Thanks: 54
Thanked 33 Times in 31 Posts
|
|
Re: Woe, to be an Ice-ish race...
People who worry so much about what planet/atmosphere type has an advantage are wasting too much of their attention on too unimportant an aspect of play, IMO.
PvK
|
May 14th, 2003, 06:15 AM
|
|
Shrapnel Fanatic
|
|
Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
|
|
Re: Woe, to be an Ice-ish race...
Quote:
and have a greater chance to hold ruins than other planet types.
|
A rock planet is no more or less likely than an ice or gas one to have ruins on it.
|
May 14th, 2003, 06:17 AM
|
|
General
|
|
Join Date: Mar 2002
Location: Indiana
Posts: 3,229
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Woe, to be an Ice-ish race...
__________________
Ragnarok - Hevordian Story Thread
-------------------
I think...therefore I am confused.
They were armed. With guns, said Omari.
Canadians. With guns. And a warship. What is this world coming to?
The dreaded derelict dwelling two ton devil bunny!
Every ship can be a minesweeper... Once
|
Thread Tools |
|
Display Modes |
Linear Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|