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April 23rd, 2003, 03:54 AM
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BANNED USER
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How can a Planet have no Mood?
Using the Tessellates and FQM 1.18, One of my planets has no mood. Not rioting, noting it on the line where mood should be.
Thaks. I already know I'm going to be embarrased so don't spare me.
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April 23rd, 2003, 03:57 AM
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Shrapnel Fanatic
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Re: How can a Planet have no Mood?
Did you land a colony without any people? Are they emotionless?
Otherwise, I'd suggest redoing the turn.
If that dosen't help, something really wierd is going on!
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Things you want:
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April 23rd, 2003, 04:28 AM
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BANNED USER
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Re: How can a Planet have no Mood?
:: Goes back to look at colony, Takes an extra sip of Caberney Savion, Wonders how long I've been playing this game ::
Thanks SJ
:: Finds Pop Transtport, Sends it to empty planet ::
Thanks Suicide Junky,
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April 23rd, 2003, 08:05 AM
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Private
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Re: How can a Planet have no Mood?
heh...
ive done that too... or wondered why nothing is being built... oops.
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Oops
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April 23rd, 2003, 08:23 AM
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Colonel
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Re: How can a Planet have no Mood?
hehe, funny how this continues to happen again and again when its such a known issue. been there, still am
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Green bug from outa space!
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April 23rd, 2003, 08:27 AM
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Major
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Re: How can a Planet have no Mood?
Interesting how he noticed the mood thing before the no production thing... he must really care about their mood! Maybe a warning message in the message log about it would be very helpful
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When a cat is dropped, it always lands on its feet, and when toast is dropped, it always lands with the buttered side facing down. I propose to strap buttered toast to the back of a cat. The two will hover, spinning inches above the ground. With a giant buttered cat array, a high-speed monorail could easily link New York with Chicago.
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April 23rd, 2003, 08:32 AM
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Shrapnel Fanatic
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Re: How can a Planet have no Mood?
Or just raise starting colony pop to 1... then, all colonies get 1 pop by default, plus what is in the cargo.
And by the way, Emotionless races do have a mood. I think it is Happy permanently. Or is it Indifferent? I forget which.
[ April 23, 2003, 07:34: Message edited by: Imperator Fyron ]
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April 23rd, 2003, 08:36 AM
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Colonel
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Re: How can a Planet have no Mood?
....whatever you start with (if you have a racial +10, all planets would be +10) and/or whatever you conquer (rebelling planet conquered would remain so -- buggy intel)
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April 23rd, 2003, 08:41 AM
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Shrapnel Fanatic
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Re: How can a Planet have no Mood?
That wasn't fixed? I thought it was in the Last patch...
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April 23rd, 2003, 12:31 PM
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BANNED USER
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Re: How can a Planet have no Mood?
I noticed the mood because I had no shortage of resources but almost all of my planets were Indifferent. When I sorted my planets by Mood in Under General the one with no mood was at the top.
I’m blaming the whole thing on the Cabernet Sauvignon. Let this be a lesson to everyone.
Don’t drink and play SEIV.
Always get a designated player.
[ April 23, 2003, 11:32: Message edited by: Gryphin ]
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