.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #1  
Old November 1st, 2002, 09:24 PM
tbontob's Avatar

tbontob tbontob is offline
Major
 
Join Date: Aug 2002
Location: Western Canada
Posts: 1,226
Thanks: 0
Thanked 0 Times in 0 Posts
tbontob is on a distinguished road
Default Retrofit Order revocation

Assume a PBW simultaneous game.

In turn 2500.0, a retofit order is given to retrofit a number of ships.

In turn 2500.1, some of the ships are completely retrofited, and some are not. The unretrofitted ships have "craters" where the new component are to be inserted.

Are there ways to abort the retrofit order? If so, what are they?
__________________
Know thyself.

Inscription at the Delphic Oracle.
Plutarch Morals
circa 650 B.C.
Reply With Quote
  #2  
Old November 1st, 2002, 09:30 PM
Ragnarok's Avatar

Ragnarok Ragnarok is offline
General
 
Join Date: Mar 2002
Location: Indiana
Posts: 3,229
Thanks: 0
Thanked 0 Times in 0 Posts
Ragnarok is on a distinguished road
Default Re: Retrofit Order revocation

Quote:
Originally posted by tbontob:
Assume a PBW simultaneous game.

In turn 2500.0, a retofit order is given to retrofit a number of ships.

In turn 2500.1, some of the ships are completely retrofited, and some are not. The unretrofitted ships have "craters" where the new component are to be inserted.

Are there ways to abort the retrofit order? If so, what are they?
If I am not mistaken no you cannot abort a refit, once you tell it which design to and pay the money it's done with. Nothing you can do but wait for it to be done then.
__________________
Ragnarok - Hevordian Story Thread
-------------------
I think...therefore I am confused.
They were armed. With guns, said Omari.
Canadians. With guns. And a warship. What is this world coming to?
The dreaded derelict dwelling two ton devil bunny!
Every ship can be a minesweeper... Once
Reply With Quote
  #3  
Old November 1st, 2002, 09:34 PM
tbontob's Avatar

tbontob tbontob is offline
Major
 
Join Date: Aug 2002
Location: Western Canada
Posts: 1,226
Thanks: 0
Thanked 0 Times in 0 Posts
tbontob is on a distinguished road
Default Re: Retrofit Order revocation

Hmmm....

Are the resources paid upfront? I always assumed you pay as you go.

Just a thought, but I wonder if the refit order can be broken by giving an order to the ship to move away from the planet?

[ November 01, 2002, 19:37: Message edited by: tbontob ]
__________________
Know thyself.

Inscription at the Delphic Oracle.
Plutarch Morals
circa 650 B.C.
Reply With Quote
  #4  
Old November 1st, 2002, 09:37 PM
Fyron's Avatar

Fyron Fyron is offline
Shrapnel Fanatic
 
Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
Fyron is an unknown quantity at this point
Default Re: Retrofit Order revocation

In a simultaneous move game, you can clear the ship's orders before the end of the turn on which you ordered the retrofit, and it will cancle said retrofit. But once a ship has been retrofit (ie: the turn is processed), you cannot cancel it.
__________________
It's not whether you win or lose that counts: it's how much pain you inflict along the way.
--- SpaceEmpires.net --- RSS --- SEnet ModWorks --- SEIV Modding 101 Tutorial
--- Join us in the #SpaceEmpires IRC channel on the Freenode IRC network.
--- Due to restrictively low sig limits, you must visit this link to view the rest of my signature.
Reply With Quote
  #5  
Old November 1st, 2002, 09:47 PM
geoschmo's Avatar

geoschmo geoschmo is offline
National Security Advisor
 
Join Date: Jan 2001
Location: Ohio
Posts: 8,450
Thanks: 0
Thanked 4 Times in 1 Post
geoschmo is on a distinguished road
Default Re: Retrofit Order revocation

Actually Tbontob what you are describing is not a retrofit being canceled. From your description, all your ships were completely retrofitted. The thing is after being retrofitted the new components have to be repaired. That's the "craters" you are seeing. Whether you can repair them all in the same turn they were retrofitted depends on how many components were replaced, and how many facilities or ships with space yards and repair bays in that sector.

Your retrofit can be cancelled for lack of resources, or if the new design is more than 150% of the old design. But you will get a message in the log telling you if the retrofits were succesful or failed for each retrofit.

Geoschmo

[ November 01, 2002, 19:49: Message edited by: geoschmo ]
__________________
I used to be somebody but now I am somebody else
Who I'll be tomorrow is anybody's guess
Reply With Quote
  #6  
Old November 1st, 2002, 09:50 PM
tbontob's Avatar

tbontob tbontob is offline
Major
 
Join Date: Aug 2002
Location: Western Canada
Posts: 1,226
Thanks: 0
Thanked 0 Times in 0 Posts
tbontob is on a distinguished road
Default Re: Retrofit Order revocation

Quote:
Originally posted by Imperator Fyron:
In a simultaneous move game, you can clear the ship's orders before the end of the turn on which you ordered the retrofit, and it will cancle said retrofit. But once a ship has been retrofit (ie: the turn is processed), you cannot cancel it.
Thanks Fyron But let me see if I got this straight.

Taking an absurd scenario... the major refitting 100 Baseships at a planet which has only 1 shipyard. No choice but to watch 10+ years slip by, as the refit grindingly proceeds with the refit of one starship after another?
__________________
Know thyself.

Inscription at the Delphic Oracle.
Plutarch Morals
circa 650 B.C.
Reply With Quote
  #7  
Old November 1st, 2002, 09:59 PM

Phoenix-D Phoenix-D is offline
National Security Advisor
 
Join Date: Nov 2000
Posts: 5,085
Thanks: 0
Thanked 0 Times in 0 Posts
Phoenix-D is on a distinguished road
Default Re: Retrofit Order revocation

No choice but to watch 10+ years slip by, as the refit grindingly proceeds with the refit of one starship after another?"

Assuming you have the cash, all the refits are done on the *first turn*. What you're left with then is a bunch of damaged baseships of the new class.

Phoenix-D
__________________
Phoenix-D

I am not senile. I just talk to myself because the rest of you don't provide adequate conversation.
-Digger
Reply With Quote
  #8  
Old November 1st, 2002, 10:01 PM
tbontob's Avatar

tbontob tbontob is offline
Major
 
Join Date: Aug 2002
Location: Western Canada
Posts: 1,226
Thanks: 0
Thanked 0 Times in 0 Posts
tbontob is on a distinguished road
Default Re: Retrofit Order revocation

Quote:
Originally posted by geoschmo:
Actually Tbontob what you are describing is not a retrofit being canceled. From your description, all your ships were completely retrofitted. The thing is after being retrofitted the new components have to be repaired. That's the "craters" you are seeing. Whether you can repair them all in the same turn they were retrofitted depends on how many components were replaced, and how many facilities or ships with space yards and repair bays in that sector.

Your retrofit can be cancelled for lack of resources, or if the new design is more than 150% of the old design. But you will get a message in the log telling you if the retrofits were succesful or failed for each retrofit.

Geoschmo
Thanks Geo

Again, lets see if I got it right...

1) Payment is made upfront for all the refits at the turn of 2500.0 to 2500.1
2) All ships then have "craters" where the new components are to be inserted. These "craters" signify components that need to be repaired.
3) In any turn (edit: including the turn from 2500.0 to 2500.1), the number of components that actully replace these "craters" depends upon the number of component repair facilities available.

[ November 01, 2002, 20:03: Message edited by: tbontob ]
__________________
Know thyself.

Inscription at the Delphic Oracle.
Plutarch Morals
circa 650 B.C.
Reply With Quote
  #9  
Old November 1st, 2002, 10:08 PM
geoschmo's Avatar

geoschmo geoschmo is offline
National Security Advisor
 
Join Date: Jan 2001
Location: Ohio
Posts: 8,450
Thanks: 0
Thanked 4 Times in 1 Post
geoschmo is on a distinguished road
Default Re: Retrofit Order revocation

Quote:
Originally posted by tbontob:
Again, lets see if I got it right...

1) Payment is made upfront for all the refits at the turn of 2500.0 to 2500.1
2) All ships then have "craters" where the new components are to be inserted. These "craters" signify components that need to be repaired.
3) In any turn (edit: including the turn from 2500.0 to 2500.1), the number of components that actully replace these "craters" depends upon the number of component repair facilities available.
Exactly.
Quote:
Taking an absurd scenario... the major refitting 100 Baseships at a planet which has only 1 shipyard. No choice but to watch 10+ years slip by, as the refit grindingly proceeds with the refit of one starship after another?
You can build a bunch of space yards with 3 retrofit comps each in them. Each of those will retorfit a lot of comps. I have had big games where I park 4 or 5 of these over my an important planet and it can repair a considerable sized fleet in one turn.

Geoschmo
__________________
I used to be somebody but now I am somebody else
Who I'll be tomorrow is anybody's guess
Reply With Quote
  #10  
Old November 1st, 2002, 10:11 PM
tbontob's Avatar

tbontob tbontob is offline
Major
 
Join Date: Aug 2002
Location: Western Canada
Posts: 1,226
Thanks: 0
Thanked 0 Times in 0 Posts
tbontob is on a distinguished road
Default Re: Retrofit Order revocation

Thanks guys!

This is an obscure aspect of the game.

I had no idea that the "repair facilities" played a role in retrofitting.
__________________
Know thyself.

Inscription at the Delphic Oracle.
Plutarch Morals
circa 650 B.C.
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 05:41 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.