.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

The Star & the Crescent- Save $9.00
winSPWW2- Save $6.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #1  
Old October 15th, 2002, 12:47 AM

rockman rockman is offline
Private
 
Join Date: Jun 2002
Location: New Zealand
Posts: 34
Thanks: 0
Thanked 0 Times in 0 Posts
rockman is on a distinguished road
Default Warp weapons

I am still fairly new to SEIV. I have added the TDM-Modpak and now find myself struggling with the AI opponents!I have developed some warp weapons but am usure how to use them:

Tectonic Bomb - seems to take ages to build this component, is it worthwhile?

The warp opener weapon (can't remember the name), it says it has a range of 100 light years - how far is that on the map and how to you use it?

Any other advice about the warp weapons would be greatly appreciated!

Thanks
Reply With Quote
  #2  
Old October 15th, 2002, 12:59 AM
Suicide Junkie's Avatar
Suicide Junkie Suicide Junkie is offline
Shrapnel Fanatic
 
Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
Thanks: 1
Thanked 4 Times in 4 Posts
Suicide Junkie is on a distinguished road
Default Re: Warp weapons

The Wormhole Beam will randomly teleport the ship it hits anywhere on the combat map.

It works best to break up enemy formations, so your fleet can take on the enemies one at a time.

The tectonic bomb allows you to totally destroy a planet, leaving only uncolonizable asteroids behind.
If you use a tectonic bomb in combination with a matter gravity sphere (planet creator) you can destroy and rebuild planets until they turn up as a breathable atmosphere.

As for Warppoint openers, 100 LY is 10 squares on the galaxy map.
If you right click on the galaxy map, you should be able to turn on distance view, and it will give you the distance of every other system from your currently selected system.
Reply With Quote
  #3  
Old October 15th, 2002, 02:16 AM

rockman rockman is offline
Private
 
Join Date: Jun 2002
Location: New Zealand
Posts: 34
Thanks: 0
Thanked 0 Times in 0 Posts
rockman is on a distinguished road
Default Re: Warp weapons

Thanks for that advice - most appreciated. I never knew about the right-click distance thing so good tip!
Reply With Quote
  #4  
Old October 15th, 2002, 07:03 AM
Fyron's Avatar

Fyron Fyron is offline
Shrapnel Fanatic
 
Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
Fyron is an unknown quantity at this point
Default Re: Warp weapons

Quote:
If you right click on the galaxy map, you should be able to turn on distance view, and it will give you the distance of every other system from your currently selected system.
Umm... no it doesn't. The only way to see the distance between systems is to build a ship with a WP opener, and then telling it to open a warp point. That screen shows the distances between systems. There are no other screens that show the distances (save using the pythagorean theorem on the galaxy map, which is a pain).
__________________
It's not whether you win or lose that counts: it's how much pain you inflict along the way.
--- SpaceEmpires.net --- RSS --- SEnet ModWorks --- SEIV Modding 101 Tutorial
--- Join us in the #SpaceEmpires IRC channel on the Freenode IRC network.
--- Due to restrictively low sig limits, you must visit this link to view the rest of my signature.
Reply With Quote
  #5  
Old October 15th, 2002, 07:37 AM
Skulky's Avatar

Skulky Skulky is offline
Second Lieutenant
 
Join Date: Oct 2001
Location: California
Posts: 521
Thanks: 0
Thanked 0 Times in 0 Posts
Skulky is on a distinguished road
Default Re: Warp weapons

If the AI is really kickign your butt wouldnt' you want to be getting better combat tech? and i think the Category you're speaking of is really called Stellar Manipulation, Warp Weapons are something totally different, and forget tectonic bombs, its all about sun destroyers.
__________________
Come join the forces of democracy and fight for independence from Totalitarianism, Dictatorships, Emperors and Empresses, Oligarchys and Fundamentalists at SE4 by Committee
Reply With Quote
  #6  
Old October 15th, 2002, 04:34 PM
Suicide Junkie's Avatar
Suicide Junkie Suicide Junkie is offline
Shrapnel Fanatic
 
Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
Thanks: 1
Thanked 4 Times in 4 Posts
Suicide Junkie is on a distinguished road
Default Re: Warp weapons

Thanks, Val. I haven't used WP tech in so long, I'd forgotten exactly where it was
Reply With Quote
  #7  
Old October 15th, 2002, 04:37 PM
TerranC's Avatar

TerranC TerranC is offline
Brigadier General
 
Join Date: Dec 2001
Posts: 1,859
Thanks: 0
Thanked 0 Times in 0 Posts
TerranC is on a distinguished road
Default Re: Warp weapons

SJ, are you sure that you're awake?
__________________
A* E* Se++ GdQ $ Fr! C Csc Sf+ Ai- M Mp* S++ Ss- R! Pw Fq Nd Rp+ G++ Mm+ Bb++ Tcp+ L Au

Download Sev Today! --- Download BOB and SOCk today too! --- Thanks to Fyron and Trooper for hosting.

Reply With Quote
  #8  
Old October 15th, 2002, 10:42 PM

rockman rockman is offline
Private
 
Join Date: Jun 2002
Location: New Zealand
Posts: 34
Thanks: 0
Thanked 0 Times in 0 Posts
rockman is on a distinguished road
Default Re: Warp weapons

Thanks for the useful advice SJ - I was convinced!
Reply With Quote
  #9  
Old October 15th, 2002, 10:53 PM
Fyron's Avatar

Fyron Fyron is offline
Shrapnel Fanatic
 
Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
Fyron is an unknown quantity at this point
Default Re: Warp weapons

Quote:
Originally posted by Suicide Junkie:
Thanks, Val. I haven't used WP tech in so long, I'd forgotten exactly where it was
I'm not Val.
__________________
It's not whether you win or lose that counts: it's how much pain you inflict along the way.
--- SpaceEmpires.net --- RSS --- SEnet ModWorks --- SEIV Modding 101 Tutorial
--- Join us in the #SpaceEmpires IRC channel on the Freenode IRC network.
--- Due to restrictively low sig limits, you must visit this link to view the rest of my signature.
Reply With Quote
  #10  
Old October 16th, 2002, 04:46 PM
Suicide Junkie's Avatar
Suicide Junkie Suicide Junkie is offline
Shrapnel Fanatic
 
Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
Thanks: 1
Thanked 4 Times in 4 Posts
Suicide Junkie is on a distinguished road
Default Re: Warp weapons

Ok, I think I'll quit while I'm behind, and get some sleep now...
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 08:17 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.