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April 10th, 2002, 03:11 PM
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Private
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Join Date: Mar 2002
Location: New Jersey
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RoboMiner Questions
If you put a robominer on a satellite, will it collect resources? How can you tell?
Also, if you put multiple robominers on a ship, will they collect more resources than a single?
I've noticed that if you put two ships with robominers in a system only one will collect resources.
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April 10th, 2002, 03:23 PM
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Colonel
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Re: RoboMiner Questions
Arbitrary Aardvaark (great handle BTW)
the only ways to tell if a remote miner is working is (i) you will see a sort of pinkish ore cart on the unit schematic on the system screen when it is mining (I think) and/or (ii) from the empire status screen, you will see a plus figure for incoke generated on the remote mining line
WRT number of miners, I think you can only remote miner at each location. I have not tried having one of each type at each location so dont know if that will work
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April 10th, 2002, 03:43 PM
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Shrapnel Fanatic
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Re: RoboMiner Questions
One ship can have multiple robominers. A base is probably better, since you pay less maintenance on it, and it is bigger.
A pure-mineral ship and a pure-organics ship cannot both work in the same sector.
Planetary value goes down 1% no matter how many miners you're using at once.
Sats can stack one sat for each of the resource types, but not stack on a specific resource.
IE: Having a mineral sat works. Adding an organics sat also works. Adding a second mineral sat to the stack does not work.
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April 10th, 2002, 11:30 PM
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General
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Join Date: Feb 2001
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Re: RoboMiner Questions
The ore cart icon (which I could swear is blue, not pink) also appears under the ship on the (F6) Ships list. There's a line in the miner's info display that lists how much it's producing, as well.
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Cap'n Q
"Good morning, Pooh Bear," said Eeyore gloomily. "If it is a good morning," he said. "Which I doubt," said he.
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April 10th, 2002, 11:38 PM
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Captain
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Re: RoboMiner Questions
I currently have a base with 8 RM III's, 3 RR I's, and 2 RF I's sitting on an asteroid valued at 216%, 216%, 213% respectively. It is producing 14kt ore, 2.5 kt org, and 3.8kt rad. Maintenance costs are 1540 ore, 81 org, 262 rad. As you can see it is quite profitable.
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All that is gold does not glitter,
Not all those who wander are lost;
The old that is strong does not wither,
Deep roots are not reached by the frost.
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April 11th, 2002, 05:26 AM
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Lieutenant Colonel
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Re: RoboMiner Questions
I think this really wasn't profitable until Gold came out. Before, most asteroids had resources similar to planets. Now, I've seen values approaching 300%. That's really profitable when you convert it into a huge breathable planet and fill it with Monolith IIIs.
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The Unpronounceable Krsqk
"Well, sir, at the moment my left processor doesn't know what my right is doing." - Freefall
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April 19th, 2002, 09:10 PM
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Major
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Re: RoboMiner Questions
I had just noticed the "new" resource values for asteroids in my Gold Version game; I've been ignoring asteroids for so long, I hadn't even looked. Letting asteroid resource values go to 300% really makes remote mining more useful. Guess it's time to start building mining bases...
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