.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > The Camo Workshop > WinSPMBT
Notices


Reply
 
Thread Tools Display Modes
  #1  
Old May 10th, 2022, 03:09 PM

Karagin Karagin is offline
BANNED USER
 
Join Date: Apr 2020
Location: Killeen, TX
Posts: 473
Thanks: 432
Thanked 139 Times in 93 Posts
Karagin is on a distinguished road
Default Glancing hits

Interesting moment, French Milan team fires on a T-72 and gets a glancing hit. Not something I expected from ATGMs, but still an interesting turn of events. Another reason I like this game.
Reply With Quote
  #2  
Old May 10th, 2022, 03:18 PM
Aeraaa's Avatar

Aeraaa Aeraaa is offline
Second Lieutenant
 
Join Date: Dec 2011
Posts: 594
Thanks: 162
Thanked 346 Times in 209 Posts
Aeraaa is on a distinguished road
Default Re: Glancing hits

There was a video in Syria where a T55 had a glancing ATGM moment IIRC.
Reply With Quote
  #3  
Old May 10th, 2022, 04:05 PM
FASTBOAT TOUGH's Avatar

FASTBOAT TOUGH FASTBOAT TOUGH is offline
Lieutenant General
 
Join Date: Oct 2008
Location: Kingsland, GA.
Posts: 2,776
Thanks: 752
Thanked 1,297 Times in 973 Posts
FASTBOAT TOUGH is on a distinguished road
Fallout Re: Glancing hits

I can see this as a distinct possibility with the MILAN.

Less so with MILAN 2 "The missile together with the warhead was enlarged to 115 mm for greater armor penetration. It penetrates 550 mm or rolled homogenous armor."

MILAN 2T, "The 2T marked the introduction of a tandem HEAT warhead in the MILAN system." Late 80's on. If a tandem warhead "bounces" you better just quit the field and buy a lottery ticket.
Also; This missile penetrates 880 mm of rolled homogenous armor behind ERA.

I'll assume the following are in the game at least for France...
[b]MILAN 3 125mm missile in 1996.

MILAN ADT introduced a lighter firing "post" for the MILAN 3 with integrated thermal sights for day/night operation in 2006.

MILAN ER with a range out to 3km, new ADT and "This missile penetrates 1 000 mm of rolled homogenous armor behind ERA" Also the ADT is backward compatible with all older MILAN missiles. The implication here is though still range restricted by type, the accuracy would be greatly enhanced by the optics and targeting systems onboard this ADT.

That tells me if they ever get it fielded, this ATGW would fairly easily take out a T-14 ARMATA.
https://www.military-today.com/missiles/milan.htm


The above is very much in line with other refs.

In all the years I've played this game, I never saw this happen.

Karagin if this happened recently, GO BUY THAT LOTTERY TICKET!!

Aeraaa it sounds like your video "bounce" happened awhile back, I don't know, the magic might not still be there.

Regards,
Pat
__________________
"If something is not impossible, there must be a way of doing it." - Sir Nicholas Winton

"Ex communi periculo, fraternitas" - My career long mentor and current friend -QMCM/SS M. Moher USN Ret..
Reply With Quote
The Following User Says Thank You to FASTBOAT TOUGH For This Useful Post:
  #4  
Old May 10th, 2022, 04:50 PM

Karagin Karagin is offline
BANNED USER
 
Join Date: Apr 2020
Location: Killeen, TX
Posts: 473
Thanks: 432
Thanked 139 Times in 93 Posts
Karagin is on a distinguished road
Default Re: Glancing hits

Yeah, my French force died 7 turns later. Something about light armor vs heavy...yeah they slaughter my guys, no matter how much I tried to use terrain, etc...only saw the glancing hit by ATGM once in the whole battle.
Reply With Quote
  #5  
Old May 10th, 2022, 04:54 PM
DRG's Avatar

DRG DRG is offline
Shrapnel Fanatic
 
Join Date: Mar 2005
Location: GWN
Posts: 12,495
Thanks: 3,966
Thanked 5,704 Times in 2,815 Posts
DRG will become famous soon enough
Default Re: Glancing hits

Quote:
Originally Posted by Karagin View Post
Interesting moment, French Milan team fires on a T-72 and gets a glancing hit. Not something I expected from ATGMs, but still an interesting turn of events. Another reason I like this game.

There was that video posted that looked like a Light AT weapon fired from a second story skimming the top of a T-72............ so sorta like that

I changed it to glancing because it had been hit with no effect and "glancing" better describes what is simulated
__________________


"You are never to old to rock and roll if you are too young to die".--- What do you expect to be doing when you are 80?


https://www.youtube.com/watch?v=8kWt8ELuDOc
Reply With Quote
The Following User Says Thank You to DRG For This Useful Post:
  #6  
Old May 10th, 2022, 05:20 PM
Mobhack's Avatar

Mobhack Mobhack is offline
National Security Advisor
 
Join Date: Mar 2005
Location: Dundee
Posts: 5,957
Thanks: 465
Thanked 1,899 Times in 1,237 Posts
Mobhack is on a distinguished road
Default Re: Glancing hits

Quote:
Originally Posted by DRG View Post
Quote:
Originally Posted by Karagin View Post
Interesting moment, French Milan team fires on a T-72 and gets a glancing hit. Not something I expected from ATGMs, but still an interesting turn of events. Another reason I like this game.

There was that video posted that looked like a Light AT weapon fired from a second story skimming the top of a T-72............ so sorta like that

I changed it to glancing because it had been hit with no effect and "glancing" better describes what is simulated
That was the video of the NLAW fired within minimum range IIRC. It still set a fuel tank on fire or at least damaged something on the far side of the tank.

"Glancing" hit was originally "track hit" and has been called other things as time went on, it is basically "Bounced off" - ie a no-effect hit. Whether from fuse failure, skipping off at an angle, passing between the roadwheels or an 88mm shot passing through a light tank Mk VI's tinplate protection and not touching any crew mwmber as it did so - does not matter a jot. Its simply a NO EFFECT result, which happens in real life because of Murphy's Laws.
Reply With Quote
The Following 3 Users Say Thank You to Mobhack For This Useful Post:
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 11:53 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.