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July 19th, 2020, 12:00 PM
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Corporal
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Join Date: Sep 2012
Location: Croatia
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Request - Belgium vs Italy battle location
Setting up a Belgium vs Italy battle gives a "Northern Europe" (0) default batloc.
The game guide says Belgian colonial forces fought the Italians in Ethiopia and Sudan until almost the end of 1941. Could you please change the default batloc for that period to one in Africa in the next patch?
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July 19th, 2020, 12:03 PM
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Shrapnel Fanatic
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Join Date: Mar 2005
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Re: Request - Belgium vs Italy battle location
We can look into it but you do know setting up the map the way you want it to be is simple to do.......
153 is the east African map That info is in the HELP file for the in-game editor then use the map generator to change the "season" to desert.
20+ years and you may be the first to want to fight the Belgians and Italians in East Africa
Last edited by DRG; July 19th, 2020 at 12:11 PM..
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July 19th, 2020, 06:27 PM
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Major
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Join Date: Aug 2015
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Re: Request - Belgium vs Italy battle location
He is the 2nd.
I can't find this one in the last patch through.
[quote=SaS TrooP;844397]Hello there!
New one coming, this time medium sized, battalion scale scenario. It covers assault on Gambella, part of Siege of Saio in Ethiopia, that was only major engagement conducted by Force Publique - or Belgian Colonial Army - during World War 2.
Since Force Publique is well covered in the Belgian OOB, I decided to give it a go and some purpose on the scenario list.
I hope you will like it. Mind that it is partly tested. I played it through, prepared for release aaaand... I found out I accidentally overwrote the scenario with and EMPTY one. And I had to redone all buying and deployment as carefully as I could, but "redone" version is untested.
[quote]Niam-Niams at Gambella*
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July 19th, 2020, 06:31 PM
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Major
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Join Date: Aug 2015
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Re: Request - Belgium vs Italy battle location
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July 20th, 2020, 04:10 PM
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Corporal
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Join Date: Sep 2012
Location: Croatia
Posts: 162
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Re: Request - Belgium vs Italy battle location
Quote:
Originally Posted by DRG
We can look into it but you do know setting up the map the way you want it to be is simple to do.......
153 is the east African map That info is in the HELP file for the in-game editor then use the map generator to change the "season" to desert.
20+ years and you may be the first to want to fight the Belgians and Italians in East Africa
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Thanks! I had known about changing the batloc, but not about the season.
Looks like there are a few of us here that like obscure theatres
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July 20th, 2020, 08:06 AM
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Shrapnel Fanatic
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Join Date: Mar 2005
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Re: Request - Belgium vs Italy battle location
A scenario is one thing, setting up the battle generator to give specific battles for two opponents is another and that was what I was referring to
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July 20th, 2020, 11:21 AM
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Corporal
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Join Date: Jun 2005
Location: Norway
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Re: Request - Belgium vs Italy battle location
I have played Belgium vs Italy, but when I got "Northern Europe", I changed it to "East Africa" in set-up. I like to play "minor"-nation sometimes.
__________________
"Til fraegthar skal konung hafa, en ekki til langlifis!" Magnus Berrfoett
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July 20th, 2020, 01:14 PM
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National Security Advisor
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Join Date: Mar 2005
Location: Dundee
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Re: Request - Belgium vs Italy battle location
Italy v Japan worked fine when I dialled them in after seeing this one from Mark Felton:
https://www.youtube.com/watch?v=VlSi2Zr-h_Y
Yes, Italy fought a couple of skirmishes against the Japanese, never knew they had troops in the far east at all.
Mark Felton's Youtube page is a wonderful resource for little-known WW2 stories, as well as the known stuff.
cheers
Andy
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July 24th, 2020, 09:29 AM
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General
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Join Date: Jul 2008
Location: Uk
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Re: Request - Belgium vs Italy battle location
As you mentioned Italy would recommend Batloc 215 if you like hilly terrain I think it would be a good starting point for the map generator.
Just spun it up a dozen times as trying to get a delay in a campaign.
Normal results in November are very good if you want cluttered terrain.
Results also vary wildly hence a little tweaking could produce some great stuff, I would leave the hill settings alone.
Streams & a railway sometimes appear as does quite heavy urbanization. Things like rough, fields & orchards can also be quite heavy.
Its worth watching the Batlocs & noting the number down if you like the map.
Load it & go to the map generator to fiddle, switching from summer to desert & trying different seasons also effects things. Mud might make a showing as an example in the right season.
__________________
John
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