.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > The Camo Workshop > WinSPWW2
Notices


Reply
 
Thread Tools Display Modes
  #1  
Old September 10th, 2016, 04:24 PM

IronDuke99 IronDuke99 is offline
Second Lieutenant
 
Join Date: Jan 2015
Posts: 429
Thanks: 705
Thanked 99 Times in 79 Posts
IronDuke99 is on a distinguished road
Default Victory Hexes

This is a question for the gentlemen who run the game.

Is it possible to raise the possible value of Victory hexes above 250 to say 500?

I think the game, does not always put enough value on taking terrain features and objectives, especially in larger scenarios.
Reply With Quote
  #2  
Old September 10th, 2016, 09:20 PM
Mobhack's Avatar

Mobhack Mobhack is offline
National Security Advisor
 
Join Date: Mar 2005
Location: Dundee
Posts: 5,957
Thanks: 465
Thanked 1,899 Times in 1,237 Posts
Mobhack is on a distinguished road
Default Re: Victory Hexes

Each V-hex is assigned a byte. A byte is 0-255 if an unsigned value. Any change would be a complete redesign of the game, practically speaking.

In any case, terrain features aren't worth losing too many men over. The main way to win in this game is to kill more enemy than you lose. Any V-hex points on top of that is just a bonus.
Reply With Quote
The Following User Says Thank You to Mobhack For This Useful Post:
  #3  
Old September 12th, 2016, 05:38 AM

KAreil KAreil is offline
Corporal
 
Join Date: Nov 2011
Posts: 84
Thanks: 76
Thanked 24 Times in 18 Posts
KAreil is on a distinguished road
Default Re: Victory Hexes

If I remember correctly you can stack victory hexes on top of each other to increase the value of one hex.
Reply With Quote
  #4  
Old September 12th, 2016, 06:13 AM

IronDuke99 IronDuke99 is offline
Second Lieutenant
 
Join Date: Jan 2015
Posts: 429
Thanks: 705
Thanked 99 Times in 79 Posts
IronDuke99 is on a distinguished road
Default Re: Victory Hexes

Quote:
Originally Posted by Mobhack View Post
Each V-hex is assigned a byte. A byte is 0-255 if an unsigned value. Any change would be a complete redesign of the game, practically speaking.

In any case, terrain features aren't worth losing too many men over. The main way to win in this game is to kill more enemy than you lose. Any V-hex points on top of that is just a bonus.
Thanks for the answer. What about increasing the number of victory hexes available?
Reply With Quote
  #5  
Old September 12th, 2016, 10:44 AM
Mobhack's Avatar

Mobhack Mobhack is offline
National Security Advisor
 
Join Date: Mar 2005
Location: Dundee
Posts: 5,957
Thanks: 465
Thanked 1,899 Times in 1,237 Posts
Mobhack is on a distinguished road
Default Re: Victory Hexes

That would be yet another complete fundamental change to all existing game data, Scenarios, save games etc and ongoing games and campaigns, and all user campaigns now alles kaput, requiring a massive data massage exercise. So effectively a new game.

And you may as well then just change the variable to a byte (your original query) as simpler than than having to figure out what knock-on effects your new maximum number would now make to AI pathing, random V-hex placement etc
Reply With Quote
The Following User Says Thank You to Mobhack For This Useful Post:
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 11:44 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.