.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #1  
Old January 9th, 2002, 11:37 PM
thorfrog's Avatar

thorfrog thorfrog is offline
Sergeant
 
Join Date: Nov 2000
Location: USA
Posts: 368
Thanks: 0
Thanked 0 Times in 0 Posts
thorfrog is on a distinguished road
Default How about larger ship graphics

Malfador how about larger ship graphics. Increase the size from 36X36 to 45X45 or so. I'd like to see base ships, starbases, and dreadnaughts more proportional. Would this be possible? If not now then how about in a future update?
Reply With Quote
  #2  
Old January 9th, 2002, 11:41 PM

Val Val is offline
Major
 
Join Date: Oct 2001
Location: Lansdale, PA
Posts: 1,022
Thanks: 0
Thanked 0 Times in 0 Posts
Val is on a distinguished road
Default Re: How about larger ship graphics

Larger pics would can also give more detail
Reply With Quote
  #3  
Old January 9th, 2002, 11:47 PM

Phoenix-D Phoenix-D is offline
National Security Advisor
 
Join Date: Nov 2000
Posts: 5,085
Thanks: 0
Thanked 0 Times in 0 Posts
Phoenix-D is on a distinguished road
Default Re: How about larger ship graphics

It would take a redesign of the entire interface, really. Everything would take up more space, because the tiles would have to be larger, the large-size pic would need to be larger. ALL the shipsets would need to be re-rendered or re-designed.

Worse, it would probably make the game unplayable in 800x600. Right now the system map is 432 pixels up and down; at 45x45 squares it would be 540 up and down, PLUS the extra space from whatever size the new large pic would be (if any).

So you either have to make the interface even smaller or give up 800x600 usability. Not a good thing, IMO.

Phoenix-D
__________________
Phoenix-D

I am not senile. I just talk to myself because the rest of you don't provide adequate conversation.
-Digger
Reply With Quote
  #4  
Old January 10th, 2002, 06:25 AM

Andr�s Andrés is offline
Major
 
Join Date: Apr 2001
Location: Rosario, Argentina
Posts: 1,047
Thanks: 0
Thanked 0 Times in 0 Posts
Andrés is on a distinguished road
Default Re: How about larger ship graphics

This only is a wish for SE5, but I’d like to see different sizes actually being different.
A small ship can be a single combat sector, but a big one can be for example 3x5 sectors in size.
Combine this with a smaller grid, vectorially calculated movements and distances and rotation movements fire arcs, etc. to get a better and more realistic battles.
Reply With Quote
  #5  
Old January 10th, 2002, 04:54 PM
Skulky's Avatar

Skulky Skulky is offline
Second Lieutenant
 
Join Date: Oct 2001
Location: California
Posts: 521
Thanks: 0
Thanked 0 Times in 0 Posts
Skulky is on a distinguished road
Default Re: How about larger ship graphics

...and then you can have planets that take up like a 2x2 piece of the sector grid (also ringworlds that go in a ring or asteroid belts and then sphereworlds that hold their true population (many trillions, i have the calcs all figured out). I have so many ideas for whatever the next one is going to be (5, some enourmous add on), but don't try and switch the ship sizes yet.
__________________
Come join the forces of democracy and fight for independence from Totalitarianism, Dictatorships, Emperors and Empresses, Oligarchys and Fundamentalists at SE4 by Committee
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 03:48 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.