SingleAge lets you play with ALL of the nations from all 3 ages at the same time. And you can go beyond that to 95 nations in one game if you want to edit it abit
Mytheology and
Immortal Pretenders and
Nova Deus give more pretenders to choose from
Worthy and
Epic give more and more powerful heroes showing up
CPCS gives morespells
the Magic Sites mod gives more sites with some interesting bonuses
Elemental End Game and
End Game mod give more bigger monsters as summons
And then maybe fill the nation slots from 73-95 with modded nations.
AND THEN RUN THRU THE CHAOS PROGRAM MUHAhahahahahaa!
Or at least the
SemiRandom program to scatter interesting provinces around the map
If you turn the Independents down in a game then the AI gets stronger. And if you turn the Independent strength up then the AI wont swarm you so fast.
There are maps that can help also. Of course, playing on maps much larger than MP games allows fun use of nations such as Caelum and Pangaea. Or modified maps such as
NI (No Indepts) maps. You still fight independents, but the provs dont give you any to recruit in each province. This makes the AI play with stronger national units instead of lots of cheap independent recruits. Personally I prefer
PI (Partial Indepts) maps which set it about 1 in 10 provs to still have recruits. That still gives the AI a boost but leaves some nice surprises for you to find also.
There are also
SemiRand maps with surprise provinces. And if you are really feeling crazy then a
Chaos map which breaks all of the game rules. Many of the maps are available at
www.Dom3Minions.com
Here is a link to
House Rules Against AI (an old thread on improving the AI)
http://forum.shrapnelgames.com/showthread.php?t=44783
And a link to a mod browser which is good for finding some new interesting opponents
the Globu Mod Browser on LLamaServer
http://www.llamaserver.net/globu/Dom...neralMods.html
Gandalf Parker