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  #1  
Old December 23rd, 2011, 01:18 AM

TigerBlood TigerBlood is offline
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Default Mercenary Transformation

Is this possible? What are the effects?

For example, if a Mercenary cast Twiceborn and is then killed in your dominion, is the resultant Wight Mage still a mercenary?

What about a merc given a Lycanthropos amulet or similar item (pebble skin suit)?

HoF mercs. Are they eligable for Ritual of Rebirth?

I would do some testing, but if someone already has this data I would appreciate information on whether tranformed merc's retain their mercenary status.
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  #2  
Old December 23rd, 2011, 11:15 AM
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Default Re: Mercenary Transformation

HoF mercenaries are available for RoR. You'll keep them bound forever but they will insist on keeping anything you give them (gems, items). Moreover, they cannot lead troops. Don't ask me why that makes sense.
I imagine it would be the same for Twice-born. IDK about transformations, but it would certainly be interesting to see.
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  #3  
Old December 23rd, 2011, 12:55 PM
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Default Re: Mercenary Transformation

Test it Tigerblood. Would be interesting to know.

(Download the debug mod, makes testing super easy).
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Test stuff, use the debug mod:
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  #4  
Old December 24th, 2011, 06:46 AM

TigerBlood TigerBlood is offline
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Default Re: Mercenary Transformation

Thanks for the info. I'll play around with a few different scenarios and document any interesting discoveries.
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  #5  
Old December 24th, 2011, 08:01 AM

Valerius Valerius is offline
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Default Re: Mercenary Transformation

A few months ago I ran some tests on this. Don't actually remember them anymore but at the time I said that I "had a merc cast transformation and charmed another one. In both cases they remained mercs. Enslave mind removed their commander status but they disappeared after the fight." I thought I tested twiceborn as well and they still remained mercs but perhaps I'm misremembering.
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Old December 31st, 2011, 02:39 PM

TigerBlood TigerBlood is offline
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Default Re: Mercenary Transformation

I ran some tests and it appears they still remain mercenaries, which reinforces what Valerius stated.

I'll have to wait and see what happens with the Lychanthropos amulet, but twiceborn and transformation keep them as mercs.

The only other test I can run with twiceborn is to try and get the unit killed on the same turn as the contract expires, but it does not look promising.

I have not tested the Pebble Skin Suit. While the artifact has a different effect from the Lyc. amulet, I figure they are similar enough in function that the results will be similar. If the amulet yields a positive result, I'll test the suit.
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  #7  
Old December 31st, 2011, 11:12 PM

BewareTheBarnacleGoose BewareTheBarnacleGoose is offline
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Default Re: Mercenary Transformation

What happens when you cast "Enslave Mind" on a mercenary?
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  #8  
Old January 3rd, 2012, 05:22 PM

Knai Knai is offline
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Default Re: Mercenary Transformation

Quote:
Originally Posted by BewareTheBarnacleGoose View Post
What happens when you cast "Enslave Mind" on a mercenary?
You get them as a unit. They probably manage to off themselves immediately, in that battle.
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Old January 5th, 2012, 09:27 AM

BewareTheBarnacleGoose BewareTheBarnacleGoose is offline
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Default Re: Mercenary Transformation

Right, I get that. But suppose they survive? Do the then serve you indefinitely? Also, what if you enslave mind, then GOR them? Just asking for curiosity's sake. I can't think of a mercenary that would be worth all that trouble.
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Old January 5th, 2012, 01:14 PM
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Default Re: Mercenary Transformation

Quote:
Originally Posted by BewareTheBarnacleGoose View Post
Right, I get that. But suppose they survive? Do the then serve you indefinitely? Also, what if you enslave mind, then GOR them? Just asking for curiosity's sake. I can't think of a mercenary that would be worth all that trouble.
Those eternal knights are kinda nifty...
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