|
|
|
|
April 7th, 2011, 01:37 PM
|
First Lieutenant
|
|
Join Date: Nov 2007
Posts: 749
Thanks: 25
Thanked 28 Times in 18 Posts
|
|
does pillaging break a siege
A besieged commander can't normally pillage, but what if the Pillage order appears anyway due to mental illness? Will the commander be safe, or will the pillaging attempt start a fight?
|
April 7th, 2011, 03:09 PM
|
|
Major General
|
|
Join Date: Feb 2004
Location: Houston, Texas
Posts: 2,435
Thanks: 57
Thanked 662 Times in 142 Posts
|
|
Re: does pillaging break a siege
Not sure, but my guess is that "Patrol" and "Break Siege" are special in that combat occurs despite the fortress. As there are lots of other orders which don't cause combat my guess is that only orders which are specially handled will cause combat so weird cases like this probably won't.
__________________
My guides to Mictlan, MA Atlantis, Eriu, Sauromatia, Marverni, HINNOM, LA Atlantis, Bandar, MA Ulm, Machaka, Helheim, Niefleheim, EA Caelum, MA Oceana, EA Ulm, EA Arco, MA Argatha, LA Pangaea, MA T'ien Ch'i, MA Abysia, EA Atlantis, EA Pangaea, Shinuyama, Communions, Vampires, and Thugs
Baalz good player pledge
|
April 7th, 2011, 11:22 PM
|
First Lieutenant
|
|
Join Date: Nov 2007
Posts: 749
Thanks: 25
Thanked 28 Times in 18 Posts
|
|
Re: does pillaging break a siege
Turns out an insane one can pillage just fine from inside a fortress, without starting a fight.
|
Thread Tools |
|
Display Modes |
Linear Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|