How to kit a merman captain
I'm in LA game (cbm 1.84) with Ulm in the very early game and wish to expand to some sea provinces with ichtids (sp?) and my only amphib unit is merman captains from a coast province... any hints in how to kit it to try to conquer the indies?
It is very early game, so i can forge only level 0 trinkets for now... i have a lot of fire gems, a good amount of death gems and some astral, water and nature ones... my possible forgers have earth/astral, air/earth, fire/earth, earth2, astral/death and astral/nature...
any ideas?
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Currently Playing:
Megamek (latest dev version with home-made random campaign generator), Dominions 3 (with CBM) and Sins of a Solar Empire (heavily modded)
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