.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Scenarios, Maps and Mods

Reply
 
Thread Tools Display Modes
  #1  
Old January 28th, 2011, 08:49 PM
domdiogo's Avatar

domdiogo domdiogo is offline
Private
 
Join Date: Jan 2011
Location: Brazil
Posts: 4
Thanks: 0
Thanked 0 Times in 0 Posts
domdiogo is on a distinguished road
Confused Editing Jomon

I want to do a custom version of Jomon, mixing some units and commanders from another Ages, including Ronins too.

Can anyone help me?
I have read the pdf manual but I am still lost!

Last edited by domdiogo; January 28th, 2011 at 08:50 PM.. Reason: spelling
Reply With Quote
  #2  
Old January 29th, 2011, 05:18 AM
Edi's Avatar

Edi Edi is offline
National Security Advisor
 
Join Date: Oct 2003
Location: Helsinki, Finland
Posts: 5,425
Thanks: 174
Thanked 695 Times in 267 Posts
Edi is on a distinguished road
Default Re: Editing Jomon

I moved the thread to the modding subforum, because what you require is a mod.

The question is, which PDF manual have you read? IF you bought the download copy of the game, the main game manual does not cover modding. For that, you need to look in the Dominions3installdir\doc subdirectory for the modding.pdf manual. If you have Windows and you patched to the newest game, you need to download the newest modding manual version separately, because it was accidentally left out of the patch.

The modding manual should answer most of the basic questions. At the very least it should allow you to ask specific questions about various modding subjects.
Reply With Quote
  #3  
Old January 29th, 2011, 05:20 AM
Edi's Avatar

Edi Edi is offline
National Security Advisor
 
Join Date: Oct 2003
Location: Helsinki, Finland
Posts: 5,425
Thanks: 174
Thanked 695 Times in 267 Posts
Edi is on a distinguished road
Default Re: Editing Jomon

Oh, and for reference material (unit numbers, weapon numbers etc), see the Dom3 DB document (linked from my sig).
Reply With Quote
  #4  
Old January 30th, 2011, 08:03 PM
domdiogo's Avatar

domdiogo domdiogo is offline
Private
 
Join Date: Jan 2011
Location: Brazil
Posts: 4
Thanks: 0
Thanked 0 Times in 0 Posts
domdiogo is on a distinguished road
Default Re: Editing Jomon

Thanks Edi!
I'm studying and will be back in a couple of days.
Reply With Quote
  #5  
Old January 31st, 2011, 05:37 AM
Jack_Trowell's Avatar

Jack_Trowell Jack_Trowell is offline
Second Lieutenant
 
Join Date: Oct 2006
Location: Toulouse, FRANCE
Posts: 436
Thanks: 150
Thanked 21 Times in 13 Posts
Jack_Trowell is on a distinguished road
Default Re: Editing Jomon

On advice when starting modding: look for existing nation mods, it will help greatly as the modding manual is very good as a reference, but lacking in the exemples department.
__________________
Q: "How many Vorlons does it takes to change a lightbulb ?"
A: "Yes !" <stranges noises>
--
Dominions Map validator and randomizer : http://dominions.realites.org
Dominions Map editor v0.75b : http://dominions.realites.org/map_editor
Reply With Quote
  #6  
Old January 31st, 2011, 10:38 AM
Soyweiser's Avatar

Soyweiser Soyweiser is offline
Colonel
 
Join Date: Nov 2008
Posts: 1,735
Thanks: 272
Thanked 120 Times in 93 Posts
Soyweiser is on a distinguished road
Default Re: Editing Jomon

Also, if you want some advice and help, it would also be helpful to register on the dom3mods forum. There is also an active modding community there.

http://z7.invisionfree.com/Dom3mods/

But remember that the dom3mods forum is the wild west. If you ask very stupid questions without looking in the mod manual first you are just as likely to be mocked as be helped.

IRC is also a great place if you have a quick question:

http://dom3.servegame.com/wiki/IRC

Good luck with your mod, looking forward to your results!
Reply With Quote
  #7  
Old February 2nd, 2011, 10:40 PM
domdiogo's Avatar

domdiogo domdiogo is offline
Private
 
Join Date: Jan 2011
Location: Brazil
Posts: 4
Thanks: 0
Thanked 0 Times in 0 Posts
domdiogo is on a distinguished road
Question Re: Editing Jomon

Hello guys!
thank you for helping me.

a unit tagged with #undead will a undead, ok.
how to create a inquisitor?
I cannot found it in mannual and #inquisitor does not work...
Reply With Quote
  #8  
Old February 3rd, 2011, 09:17 AM

tcon tcon is offline
Private
 
Join Date: Oct 2010
Posts: 6
Thanks: 0
Thanked 2 Times in 2 Posts
tcon is on a distinguished road
Default Re: Editing Jomon

From page 14 of the modding manual

7.10.13 #inquisitor
This monster has a bonus when preaching
against enemy Dominion. Its holy magic level
counts as double for this purpose. The monster
must have the #holy tag.

If you given them #holy and it still doesn't work make sure you have the latest patch.
Reply With Quote
Reply

Bookmarks

Tags
modding

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 12:29 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.