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April 28th, 2010, 01:50 PM
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Lieutenant Colonel
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Join Date: May 2008
Location: Kansas City, MO
Posts: 1,460
Thanks: 13
Thanked 10 Times in 10 Posts
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Sea Kings Goblet
I looked at the Wiki and the manual...
It is REAL specific on what it will take under the sea in regard to numbers.
The problem is I have never , ever (I know,I know) played a water nation or had to fight one. I have never even colonized a water province.
Soooooo, my questions is this...Before I drown my pretender and 10 Tarts attacking a Fort under water and my Pretender has the sea kings goblet, Will it allow them able to breathe and fight under water?
I mean, it just makes sense that it would, but I am never sure in this game if it doesn't say something specifically.
Thanks for any info
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April 28th, 2010, 02:05 PM
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Major
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Join Date: Feb 2009
Location: Me a viking
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Re: Sea Kings Goblet
It will allow the commander and a number of troops to move and fight underwater. Iirc it is 100 divided by size, so 50 humans etc. If you have too many troops you won't be able to move into the water so no worries there.
It will not give any other commanders the ability, so you need separate equipment for them.
If your commander dies or loses the goblet, your troops will drown.
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Voice of ***** and her spicy crew!
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April 28th, 2010, 02:14 PM
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First Lieutenant
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Join Date: Jan 2010
Posts: 712
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Re: Sea Kings Goblet
also tarts have poor amphibian so they won't drown anyway...
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April 28th, 2010, 02:28 PM
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Lieutenant Colonel
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Join Date: May 2008
Location: Kansas City, MO
Posts: 1,460
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Re: Sea Kings Goblet
Ok, that makes sense...
But Blackguard brought up amother point. Will they fight as normal or will the poor amphibian (should they have that) come into play and they get some restrictions in fighting.
Agian, it doesn't seem that it would make any sense to restrict them...but you never know.
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April 28th, 2010, 02:30 PM
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First Lieutenant
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Join Date: Jan 2010
Posts: 712
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Re: Sea Kings Goblet
Quote:
Originally Posted by GrudgeBringer
Ok, that makes sense...
But Blackguard brought up amother point. Will they fight as normal or will the poor amphibian (should they have that) come into play and they get some restrictions in fighting.
Agian, it doesn't seem that it would make any sense to restrict them...but you never know.
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look at this thread, this exact question has been answered there.
http://forum.shrapnelgames.com/showthread.php?t=45419
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April 28th, 2010, 02:55 PM
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Lieutenant Colonel
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Join Date: May 2008
Location: Kansas City, MO
Posts: 1,460
Thanks: 13
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Re: Sea Kings Goblet
arrghhhhhhh, I may as well just have my tarts take a dip rather than use Sea Goblet.
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April 28th, 2010, 03:23 PM
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General
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Join Date: Oct 2007
Posts: 3,007
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Re: Sea Kings Goblet
Stop playing so much rugby, grudge! It's knocking your brains loose!
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April 29th, 2010, 03:48 AM
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Colonel
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Join Date: Jun 2007
Location: Finland
Posts: 1,617
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Re: Sea Kings Goblet
Quote:
Originally Posted by 13lackGu4rd
also tarts have poor amphibian so they won't drown anyway...
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Actually, only Tartarian Cyclops and Tartarian Spirits have poor amphibian.
Monstra, Monstrum, and the male and female titan do not have the tag and you will have to forge water breathing items for them.
Why? Beats me. But that just is the way it is.
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