an idea to reduce turtling
Since we don't have a dom 4 to work with, i'm pondering other ways to make games more fun. This is rather of a hack solution, but it'd be feasible under dom 3 as a way to cut down on turtling and make the midgame more interesting.
it center around the issue that part of the problem is the need to hire mages each turn to research, lest you fall behind, and all those researchers means they aren't on the front lines
so here's what ya do: all units in the game get a big research malus, so they're bad researchers; then, one special unit is added with mod that is a good researcher, a special site is made that allows recruitment of that unit, and one is placed next to each players' capital. other could also be placed to make prizes to fight over. they could be marekd with vps so they're easy to find.
so everyone gets in research from the new guys, and all their normal commander buys and mages can go to actual fighting
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