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April 18th, 2009, 04:01 PM
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Lieutenant General
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Air Farce Follies - Friendly Fire Isn't
Thought I'd start a thread were folks can share and laugh at some of the more outlandish friendly aircraft mistargeting incidents that happen in WinSPMBT.
Situation
UK & Denmark defend VS Poland, 1985
Infantry scout spotting because it had a clear veiw of tanks on a road in the target area.
Aircraft flight path does not enter or exit the target area over the spotter.
Aircraft veers 750m (15 hexes) from the target area and hits the spotter and his jeep that has not moved or fired in two turns and are in a woodline, destroying the jeep and scout.
Situation
USMC meeting engagement VS China, 1016
High tech FO spotting no line-of-sight to target area.
Aircraft flight path enters target area from behind (the enemy map side) and exits off the map side crossing over a handful of friendly infantry and APC's.
Aircraft veers 1200m (24 hexes) from target and destroys a friendly Avenger HMMWV that has not fired but did recently move. The aircraft was not a SEAD flight but a regular airstrike.
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Suhiir - Wargame Junkie
People should not be afraid of their governments. Governments should be afraid of their people.
"Two things are infinite: the universe and human stupidity; and I'm not sure about the the universe." - Albert Einstein
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April 18th, 2009, 05:42 PM
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General
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Re: Air Farce Follies - Friendly Fire Isn't
Slightly diffrent but I once hit a B-52 (Area SAM? did not think you could get them)
The map had very few routes through it & I had a Mech Company bunched up in a pass it landed straight on them still with bombload from the explosion.
One of those cases where not hitting it would have been far better.
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April 19th, 2009, 06:54 PM
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First Lieutenant
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Re: Air Farce Follies - Friendly Fire Isn't
I once had a B-1 to drop tons of FAE directly over the midlle of my infantry heavy force, the enemy counterattacked before i could reorganize, just try to imagine 150 confused men with rounds flying over their heads with a wall of fire behind them
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April 19th, 2009, 10:57 PM
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Sergeant
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Re: Air Farce Follies - Friendly Fire Isn't
Situation 1: Rhodesian advance vs. Zanla delay. Canberra bombers saturate my RLI commando with golf bombs and Frantan. I'm almost wiped our.
Situation 2. Mercenary Seabourne landing. Airforce swoops low, and sinks the ships with my tanks on them. My frightened mercs now have to deal with a forewarned enemy and have no armour.
Situation 3. British assault vs. Italian defend, Sicily 1943. The Air Farce knocks out my only tank platoon, and drop the rest of their bombs in some empty field, frightening the moles.
troopie
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April 19th, 2009, 11:45 PM
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General
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Re: Air Farce Follies - Friendly Fire Isn't
Quote:
Situation 2. Mercenary Seabourne landing. Airforce swoops low, and sinks the ships with my tanks on them. My frightened mercs now have to deal with a forewarned enemy and have no armour.
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Whoops thats quite impresive never managed to be that disfunctional, shame no one caught your face on vid can just imagine you after the first sank  please let the next find an enemy target 
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April 22nd, 2009, 07:50 PM
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Corporal
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Re: Air Farce Follies - Friendly Fire Isn't
US vs NVA,
Navy Skyraider dropped a bucketload of napalm on friendlies which had just unloaded from choppers - horrendous casualties. About 8 hexes from that targeted. This was about the only time I have ever quit a scenario in despair.
Warwick
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April 22nd, 2009, 09:31 PM
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First Lieutenant
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Re: Air Farce Follies - Friendly Fire Isn't
Quote:
Originally Posted by Warwick
US vs NVA,
Navy Skyraider dropped a bucketload of napalm on friendlies which had just unloaded from choppers - horrendous casualties. About 8 hexes from that targeted. This was about the only time I have ever quit a scenario in despair.
Warwick
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8 hexes isn't much, though it is a big error(i don't usually have air/arty drifting more than 4 hexes from the target, but that may be caused by hi-tech FOs), try not to have airstrikes at least 10 hexes from your units, it might help
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April 24th, 2009, 02:58 AM
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Sergeant
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Re: Air Farce Follies - Friendly Fire Isn't
Don/Andy - is there any way we can get a "blue on blue" situation where AAA/SAMs fire at their own Air Force?
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April 24th, 2009, 08:07 AM
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National Security Advisor
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Re: Air Farce Follies - Friendly Fire Isn't
Quote:
Originally Posted by JohnHale
Don/Andy - is there any way we can get a "blue on blue" situation where AAA/SAMs fire at their own Air Force?
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Not really - there is no blue on blue for A/tk firing either.
(I cannot really think of any computer wargames with friendly fire at all, other than being trapped in an HE explosion etc )
Andy
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April 24th, 2009, 10:20 AM
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General
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Re: Air Farce Follies - Friendly Fire Isn't
Quote:
Originally Posted by JohnHale
Don/Andy - is there any way we can get a "blue on blue" situation where AAA/SAMs fire at their own Air Force?
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Could be amusing if had freindly fire but probably need to be country or experince rated. Buy the likes of conscripts less because they are more likely to fire at anything.
To many variables as well happen more if both have air less if yours the only one around. Troops more at range & close up due to jerk reaction.
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