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Old February 27th, 2009, 12:33 PM
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Default Scenario Editor Question - Exit Hexes

OK - I know there's a way to create a map exit hex for one side in a scenario.
How?
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Old February 27th, 2009, 01:07 PM
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Default Re: Scenario Editor Question - Exit Hexes

Quote:
Originally Posted by Suhiir View Post
OK - I know there's a way to create a map exit hex for one side in a scenario.
How?
No, there isn't.

All of a side's baseline hexes are automatically available to exit the map from. Just drive onto the base edge hex and next move the unit will be removed from the map.

Andy
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Old February 27th, 2009, 01:52 PM
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Default Re: Scenario Editor Question - Exit Hexes

Quote:
Originally Posted by Mobhack View Post
Quote:
Originally Posted by Suhiir View Post
OK - I know there's a way to create a map exit hex for one side in a scenario.
How?
No, there isn't.

All of a side's baseline hexes are automatically available to exit the map from. Just drive onto the base edge hex and next move the unit will be removed from the map.

Andy
Humm, I know I've played scenario's where you had a specific exit hex set. Often convoy type ones...start at one end of the map, move across it, exit the other end.
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Old February 27th, 2009, 05:32 PM
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Default Re: Scenario Editor Question - Exit Hexes

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Originally Posted by Suhiir View Post
Humm, I know I've played scenario's where you had a specific exit hex set. Often convoy type ones...start at one end of the map, move across it, exit the other end.
Then you were likely playing SPWAW. That version does have some more variable Victory Hexes.
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Old February 28th, 2009, 03:41 AM
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Default Re: Scenario Editor Question - Exit Hexes

Check:
http://forum.shrapnelgames.com//showthread.php?t=29302
It may help you (?)
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