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December 9th, 2008, 04:12 PM
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Corporal
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Join Date: Dec 2008
Location: Israel
Posts: 187
Thanks: 51
Thanked 98 Times in 67 Posts
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Merkava weapons
ok this is a little petty i know...
in real life Merkava tanks are armed thus:
Mk1,2,3-
105mm/120mm main gun
3X 7.62FN-MAG(commander, loader, coaxial)
1X 12.7 M2 HMG(Coaxial above the gun)
1X 60mm mortar
Mk4-
105mm/120mm main gun
2X 7.62FN-MAG(commander, coaxial)
1X 12.7 M2 HMG(Coaxial above the gun)
1X 60mm mortar
now, I realize that there are and will always be 4 weapon slots. the tactical usage of the 60mm mortar can hardly be depicted in the game(since tanks cant fire with no LOS, or am i wrong?). However the 0.5 certiely is avilable...so, wouldent it be better to put the loaderand gunner MGs in one slot(2X7.62 FN-AAMG) and clear a slot for the 12.7mm?
In the Mk 4 definetly there should be no 3rd 7.62 as it dose not exist.
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December 9th, 2008, 05:12 PM
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Shrapnel Fanatic
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Join Date: Mar 2005
Location: GWN
Posts: 12,493
Thanks: 3,965
Thanked 5,702 Times in 2,814 Posts
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Re: Merkava weapons
Or, more simply put weapon #68 in slot 3...
Last edited by DRG; December 9th, 2008 at 05:16 PM..
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December 9th, 2008, 05:17 PM
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Corporal
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Join Date: Dec 2008
Location: Israel
Posts: 187
Thanks: 51
Thanked 98 Times in 67 Posts
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Re: Merkava weapons
sorry if i seem to be complaining alot or somthing i just really love the game and i know alot of things about the idf that could help with realisem
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December 9th, 2008, 05:22 PM
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Shrapnel Fanatic
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Join Date: Mar 2005
Location: GWN
Posts: 12,493
Thanks: 3,965
Thanked 5,702 Times in 2,814 Posts
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Re: Merkava weapons
Well at least they're new complaints
Read the error reporting procedure in the "sticky" section. If you have something you think needs looking at report it and we'll put it on the ( ever increasing ) to-do list to investigate
Don
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December 9th, 2008, 06:26 PM
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First Lieutenant
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Join Date: Sep 2008
Location: Brazil/France/Somewhere over the Atlantic
Posts: 660
Thanks: 21
Thanked 30 Times in 19 Posts
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Re: Merkava weapons
Quote:
Originally Posted by gingertanker
ok this is a little petty i know...
in real life Merkava tanks are armed thus:
Mk1,2,3-
105mm/120mm main gun
3X 7.62FN-MAG(commander, loader, coaxial)
1X 12.7 M2 HMG(Coaxial above the gun)
1X 60mm mortar
Mk4-
105mm/120mm main gun
2X 7.62FN-MAG(commander, coaxial)
1X 12.7 M2 HMG(Coaxial above the gun)
1X 60mm mortar
now, I realize that there are and will always be 4 weapon slots. the tactical usage of the 60mm mortar can hardly be depicted in the game(since tanks cant fire with no LOS, or am i wrong?). However the 0.5 certiely is avilable...so, wouldent it be better to put the loaderand gunner MGs in one slot(2X7.62 FN-AAMG) and clear a slot for the 12.7mm?
In the Mk 4 definetly there should be no 3rd 7.62 as it dose not exist.
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just incase yout dont know, the mortar is usually smoke thrower, i dont think it would be a good HE weapon
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December 9th, 2008, 07:10 PM
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Corporal
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Join Date: Dec 2008
Location: Israel
Posts: 187
Thanks: 51
Thanked 98 Times in 67 Posts
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Re: Merkava weapons
Quote:
just incase yout dont know, the mortar is usually smoke thrower, i dont think it would be a good HE weapon
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well, seeing as i have used it in both those roles i can assure you it throws HE, WP, and illumniation just the same. The 60mm is arguably not the fiercest mortar round you can find, but it still goes bang
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December 9th, 2008, 10:03 PM
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First Lieutenant
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Join Date: Sep 2008
Location: Brazil/France/Somewhere over the Atlantic
Posts: 660
Thanks: 21
Thanked 30 Times in 19 Posts
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Re: Merkava weapons
Quote:
Originally Posted by gingertanker
Quote:
just incase yout dont know, the mortar is usually smoke thrower, i dont think it would be a good HE weapon
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well, seeing as i have used it in both those roles i can assure you it throws HE, WP, and illumniation just the same. The 60mm is arguably not the fiercest mortar round you can find, but it still goes bang
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its an all-round mortar, like japanese WW2 GLs
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December 10th, 2008, 12:40 AM
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Major
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Join Date: Jun 2005
Location: Kladno, Czech Republic
Posts: 1,176
Thanks: 12
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Re: Merkava weapons
re. 3rd MAG on Merkava 4, there appeared a pic of some new Merk 4 modification, which has roof add-on armor re-configured so that loader's hatch can be opened, so I guess it was in order to mount another MG
(Or it may be just case as with M109 Doher - our modeller's magasine once noted that as for accessories etc., anything goes because Israeli crews are very creative in what to mount on their 109's and no two pieces have the same kit )
__________________
This post, as well as being an ambassador of death for the enemies of humanity, has a main message of peace and friendship.
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December 10th, 2008, 05:36 AM
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Corporal
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Join Date: Dec 2008
Location: Israel
Posts: 187
Thanks: 51
Thanked 98 Times in 67 Posts
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Re: Merkava weapons
Quote:
re. 3rd MAG on Merkava 4, there appeared a pic of some new Merk 4 modification, which has roof add-on armor re-configured so that loader's hatch can be opened, so I guess it was in order to mount another MG
(Or it may be just case as with M109 Doher - our modeller's magasine once noted that as for accessories etc., anything goes because Israeli crews are very creative in what to mount on their 109's and no two pieces have the same kit )
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Israeli tank crew I assure you are not as creative. They might have changed somthing recently to mount the MG(giving it up was dumb anyhow). There were Merkava Mk4 with "laoder hatches" before but they were onl for tank commanders course. was their a seat mounted on the top of the turret?
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December 10th, 2008, 09:41 AM
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First Lieutenant
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Join Date: Sep 2008
Location: Brazil/France/Somewhere over the Atlantic
Posts: 660
Thanks: 21
Thanked 30 Times in 19 Posts
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Re: Merkava weapons
who would sit on the top of the turret during war? maybe inside the turret?
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