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Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Scenarios, Maps and Mods

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  #1  
Old June 12th, 2008, 08:08 AM

Sombre Sombre is offline
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Default Sombre's Maps (Including NI)

Howdy. I have recently been looking through some old Dom2 maps and many of them are very nice and around the size I like to play on - either side of 100 or so provinces. As many people have pointed out, map editing has changed relatively little and therefore most of these maps will run as is. However many of them seem, to me at least, to need some tweaking. I'm no map guru, I only just fired up the editor for the first time today, but I think I can improve and upate a few of them. So in this thread I'll do just that, covering an updated map in each post, giving credit to the author and uploading the files needed to use it. I hope to include the original .map file, along with my updated ______ Som.map file and I'll also throw in a NI _____ Som.map file too, for those who like No Indy maps (I know I play virtually nothing else).

Do please feel free to post here and point me to solid looking Dom2 maps that could do with a bit of tweaking to nostart settings, underwater race settings, terrain types, population sizes etc. You can also request NI versions of any maps - it would be helpful if you pointed me to the map though.


Anyway, here's what I've done so far.

Cirlani v1


Talis v1


Clash of Titans v1


Albatha v1


Urgaia


Shahrivar v1


Yalun To v2



Last edited by lch; September 15th, 2008 at 06:11 PM..
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  #2  
Old June 12th, 2008, 08:46 AM

Sombre Sombre is offline
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Default Cirlani

Contents of Zip

Cirlani.map - Cirlani
Cirlani Som.map - Cirlani (Sombre's Version 1)
NI Cirlani Som.map - NI Cirlani (Sombre's Version 1)
Cirlani.tga

Image: see below

#description "A friendly world for friendly enemies. This map was originally made for Dom I and was remade for Dom II by Andrew J. Osborn. It was updated for Dom III by Sombre, changing around possible start locations and tweaking terrain types etc. The central lands of Cirlani are particularly valuable.

85 provinces, 16 of these are under water."

Zip will be attached to this post momentarily.
Attached Files
File Type: zip 615129-Cirlani Som v1.zip (1.16 MB, 1097 views)

Last edited by lch; September 15th, 2008 at 12:43 PM..
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  #3  
Old June 12th, 2008, 09:02 AM

Sombre Sombre is offline
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Default Re: CIRLANI

Just attaching a picture to go with the Cirlani post.

Name:  615133-cirlani.png
Views: 18634
Size:  97.9 KB

Last edited by lch; September 15th, 2008 at 12:44 PM..
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  #4  
Old June 12th, 2008, 01:20 PM

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Default Talis

Contents of Zip

Talis.map - Talis
Talis Som.map - Talis (Sombre's Version 1)
NI Talis Som.map - NI Talis (Sombre's Version 1)
Talis.tga

Image: see below

#description "A map originally created for Dom II by Alexander Kon Berner and tweaked for Dom III by Sombre. 39 provinces suitable ONLY for 2 players. Water nations are disabled so you can safely choose random nations and you'll always get land ones. The starting locations never change. The map is good for duels and players wishing to test things out or learn the game without the complications of water or multiple nations."

Zip and image will be up momentarily.
Attached Files
File Type: zip 615184-Talis Som v1.zip (4.53 MB, 895 views)

Last edited by lch; September 15th, 2008 at 12:44 PM..
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  #5  
Old June 12th, 2008, 01:21 PM

Sombre Sombre is offline
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Default Re: TALIS

Attaching image for Talis.

Name:  615186-Talis.png
Views: 18477
Size:  152.5 KB

Last edited by lch; September 15th, 2008 at 12:44 PM..
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  #6  
Old June 12th, 2008, 03:27 PM
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Default Re: TALIS

Are you sure water nations can be disabled? I think the Middle-Earth map is supposed to do that, but it doesn't work.
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Old June 12th, 2008, 03:51 PM
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Edi Edi is offline
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Default Re: TALIS

It's a shortlisted bug in the map commands section. #seaplayers 0 is ignored when determining nations randomly.
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  #8  
Old June 12th, 2008, 04:08 PM

Sombre Sombre is offline
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Default Re: TALIS

I didn't use #seaplayers. I used the code from SixLands which sets the permissable nations as every single nation number except the underwater ones. This includes unused mod available nation numbers.

It does seem to work.
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  #9  
Old June 14th, 2008, 06:12 PM

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Default Clash Of Titans

Contents of Zip

cot.map - Clash of Titans - by Targa
Clash of Titans Som.map - Clash of Titans (Sombre Version 1)
NI Clash of Titans Som.map - NI Clash of Titans (Sombre Version 1)
cot.tga

Image: see below

#description "A Dom2 map by Targa updated for Dom3 by Sombre. There are only two set start positions. Underwater nations are excluded so you can select random nations. Perfect for duels.

41 provinces, 5 of which are underwater.
Attached Files
File Type: zip 615865-Clash of Titans Som v1.zip (956.4 KB, 883 views)

Last edited by lch; September 15th, 2008 at 12:44 PM..
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  #10  
Old June 14th, 2008, 06:17 PM

Sombre Sombre is offline
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Default Re: CLASH OF TITANS

Attaching picture for Clash of Titans.

Name:  615866-Clash of Titans.png
Views: 18324
Size:  123.0 KB

Last edited by lch; September 15th, 2008 at 12:45 PM..
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