|
|
|
|
|
August 18th, 2001, 07:58 AM
|
Corporal
|
|
Join Date: May 2001
Location: Tallahassee, FL
Posts: 110
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Mine Scrap/Self Destruct Bug
I'm playing a standard 1.41 simultaneous game, and I can't seem to self-destruct any of my mine fields. This is a serious issues, as I've maxed out my total number of mines and need to make room for new fields. Has anyone else seen this?
A message saying that the maximum units has been reached would be nice, too.
|
August 18th, 2001, 11:54 AM
|
|
Lieutenant General
|
|
Join Date: Dec 2000
Location: california
Posts: 2,961
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Mine Scrap/Self Destruct Bug
yes. only way to get rid of them is to have a friendly race sweep them, but that might mean they have to break their treay frist. you might be able to bring a ship in and use the 'fire on' command, but i have not tried that yet.
------------------
"...the green, sticky spawn of the stars"
(with apologies to H.P.L.)
__________________
...the green, sticky spawn of the stars
(with apologies to H.P.L.)
|
August 18th, 2001, 05:55 PM
|
Corporal
|
|
Join Date: May 2001
Location: Tallahassee, FL
Posts: 110
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Mine Scrap/Self Destruct Bug
Does MM know about this bug? Can we get it fixed?
|
August 19th, 2001, 06:11 AM
|
|
First Lieutenant
|
|
Join Date: Jan 2001
Location: Toledo, OH
Posts: 641
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Mine Scrap/Self Destruct Bug
Put one of your ships in each minefield and trade them to an enemy
------------------
Assume you have a 1kg squirrel
E=mc^2
E=1kg(3x10^8m/s)^2=9x10^16J
which, if I'm not mistaken, is equivilent to roughly a 50 megaton nuclear bomb.
Fear the squirrel.
__________________
Assume you have a 1kg squirrel
E=mc^2
E=1kg(3x10^8m/s)^2=9x10^16J
which, if I'm not mistaken, is equivilent to roughly a 50 megaton nuclear bomb.
Fear the squirrel.
|
August 19th, 2001, 11:01 AM
|
|
Corporal
|
|
Join Date: Jul 2001
Posts: 142
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Mine Scrap/Self Destruct Bug
quote: Originally posted by Spoo:
Put one of your ships in each minefield and trade them to an enemy
That won't necessarily work either, if a minesweeper starts its turn in an enemy minefield, it won't do any sweeping, even if you give it the minesweeping order. If it leaves and reenters, it probably will be destroyed unless it can sweep all of the mines at once.
__________________
Click here for "Hell No, We Won't Go" video.
Need an outlet for your sadistic impulses? Join the IDF!
Click here for the silenced side of the Mideast conflict (more here). Remember the USS Liberty and the Lavon Affair.
Click here and here to find out how close the George Washington Bridge came to being blown up on 9/11.
"For the wrath of God is revealed from heaven against all the iniquity and wickedness of men who unjustly suppress the truth." - Rom. 1:18
|
August 21st, 2001, 05:56 AM
|
|
Sergeant
|
|
Join Date: Jul 2001
Location: South Carolina, USA
Posts: 369
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Mine Scrap/Self Destruct Bug
Can mines be recovered by a minelayer, to be relaunched elsewhere?
Quikngruvn
------------------
Stay alert. Trust no one. Keep your laser handy.
--from the RPG Paranoia, now my PBW mantra
__________________
The opposite of war isn't peace... it's creation. --from [i]Rent</i]
|
August 21st, 2001, 06:43 AM
|
National Security Advisor
|
|
Join Date: Nov 2000
Posts: 5,085
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Mine Scrap/Self Destruct Bug
No.
Phoenix-D
__________________
Phoenix-D
I am not senile. I just talk to myself because the rest of you don't provide adequate conversation.
- Digger
|
August 21st, 2001, 07:30 AM
|
|
Sergeant
|
|
Join Date: Jul 2001
Location: South Carolina, USA
Posts: 369
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Mine Scrap/Self Destruct Bug
Bummer. So much for that strategy....
Quikngruvn
__________________
The opposite of war isn't peace... it's creation. --from [i]Rent</i]
|
August 21st, 2001, 02:50 PM
|
|
Corporal
|
|
Join Date: Jul 2001
Posts: 142
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Mine Scrap/Self Destruct Bug
I've tested it. When you hit the minesweeping button, it does not even register as an order when you go check what orders have been issued.
__________________
Click here for "Hell No, We Won't Go" video.
Need an outlet for your sadistic impulses? Join the IDF!
Click here for the silenced side of the Mideast conflict (more here). Remember the USS Liberty and the Lavon Affair.
Click here and here to find out how close the George Washington Bridge came to being blown up on 9/11.
"For the wrath of God is revealed from heaven against all the iniquity and wickedness of men who unjustly suppress the truth." - Rom. 1:18
|
August 21st, 2001, 10:50 PM
|
First Lieutenant
|
|
Join Date: Feb 2001
Location: NJ
Posts: 738
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Mine Scrap/Self Destruct Bug
Oh, I've had fun with this bug. And I raised it on the Boards a few months ago...
Finding this out the hard way just about ruined a 3 month long PBEM game for me.
Just wait until you try and launch fighters. Nice to know your carriers won't work now either.
This darn thing needs to be fixed.
|
Thread Tools |
|
Display Modes |
Linear Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|