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Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Scenarios, Maps and Mods

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Old December 8th, 2007, 08:21 PM

Ghill Ghill is offline
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Default New Nations?

Is there a way to, instead of modifying existing nations, add additional nations to a map? possibly to the whole game?

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Old December 8th, 2007, 08:46 PM

Panpiper Panpiper is offline
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Default Re: New Nations?

There are a great many 'new nations' that you can add to your game. They are not specific to any maps. Simply download any one or number of nation mods and unzip them into the 'mod' folder found inside your dominions3 folder. Then once you have booted up your game, click on 'preferences', then click on 'mod preferences'. On the screen that pops up you will see the nation mod you put into your mod directory. Click on the name of the mod (not the banner) and it will now say, "(enabled)" after the name. Now when you start a new game, the new nation will be available for you to select to play with, or against.

Note that nations are written to fit with one of the three ages in the game, so if you downloaded for instance an early era nation, make sure to start an early era game, or the nation won't appear. You can mod the era of the nation if you really want to play that nation in a different era, but that is another thread. Note also that not all nations are compatible with one another because they may use the same ID numbers for units, etc. Usually you won't encounter such problems, but typically one should just play with one or two mod nations enabled to avoid such problems.
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