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  #1  
Old November 12th, 2007, 10:02 PM
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Default The Dominions of Khaldun

Are there any Kohan players out there who feel up for a game of MP Dominions? This game is for people coming from the Kohan community- just post in this thread with the nation that you want. This will be an EA game, but the map is undetermined right now. Any thoughts?

Llamabeast, could you please host us, if you have room on your server? I've been quite impressed by its performance in Opossum .

http://www.timegate.com/forum/showth...3&page=2&pp=15


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  #2  
Old November 12th, 2007, 10:05 PM

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Default Re: The Dominions of Khaldun

Would be happy to host, yep.
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  #3  
Old November 12th, 2007, 10:16 PM
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Default Re: The Dominions of Khaldun

Oldtime KAGer here. Scrub level, just like my skill in Dominions!

I'd be up for another try as Lanka.
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Old November 13th, 2007, 02:16 PM

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Default Re: The Dominions of Khaldun

Excist/Juxtapoe here.

I'll be claiming the role of Agartha

Naming my Kohan Ravid.
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Old November 13th, 2007, 02:41 PM

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Default Re: The Dominions of Khaldun

KAG rocks! It's the best game ever. Dominions 3 is 2nd on my list. I don't have time to join another game though. Don't tell anyone, though, but the Dominions community is much better than the Kohan community, imo. Kohan players can be sort of elitist jerks sometimes.

We should have Kohan day for Dominions players sometime! I still have it on my HD.
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Old November 13th, 2007, 04:27 PM

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Default Re: The Dominions of Khaldun

I think Dominions III is better than Arihman's Gift. More variety... and less dancing ;-) Did they ever fix dancing? Or did they keep it as 'most valuable display of skill'?

I played Kohan to death before the sequel came. I was so disappointed with sequel, stopped playing original.
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  #7  
Old November 13th, 2007, 04:35 PM

Lazy_Perfectionist Lazy_Perfectionist is offline
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Default Re: The Dominions of Khaldun

Sadly, KAG performs worse on my laptop than Kohan 2, Kings of War.

Big fan of the lizard campaign. Slss'tok, was it?

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Slaanri! That's what I'm looking for.
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  #8  
Old November 13th, 2007, 05:08 PM
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Default Re: The Dominions of Khaldun

Yeah, Slyss'tok. He was quite a powerhouse! Too bad for him that the Slaanri themselves were so bottom-of-the-barrel compared to all of the other independent troops.

I'm not sure when you stopped playing Nikolai, but zone of control dancing (keeping a unit of scouts or shadelings engaged with you to sap your morale and keep you from hitting buildings, but always having them run away from combat) grew to become pretty much THE dominant skill. At some point it became more about dancing than everything else (similar to how last-hitting rules DOTA), and the resulting gameplay became flat and boring (my opinion only ).
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Old November 13th, 2007, 08:03 PM

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Default Re: The Dominions of Khaldun

Are you guys talking about pressed column dancing? Or simply engage/retreat dancing? Pressed column dancing is basically an exploit, and it is agreed that it shouldn't be used. People don't do that so much from what I remember. You could always ban people who do that.

Engage/retreat dancing is perfectly legit, though. You just have to deal with it.. although calling it the 'dominant skill' is an exaggeration, isn't it? It takes micro-managing to do that, and that means your attention isn't being focused elsewhere, like on building new cities.

Perhaps you ran into some people who were just really good at the game.

The main thing Kohan has going for it over Dominions is the 30 min - 1 hour game length, imo. I love Dominions, but if you could finish a game of it in an hour, I would never ever stop playing, ever!

Kohan is amazing for the amount of strategy that is packed into that 30 min of gaming. Other RTS games can't hold a candle to it. It's really too bad the sequal was as bad as it was.
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Old November 13th, 2007, 09:09 PM
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Default Re: The Dominions of Khaldun

In my mind, the problem sprung directly from how people decided exactly what was allowed in online Kohan and what was not. The engine, while great at doing so many other things, had many unintended quirks that people learned to exploit over the years, and they did. Unfortunately, the same engine quirks that are used mostly for innocuous things (engage/retreat dancing summoners to get more than a single golem per fight, for instance) could (and would) also be used for evil. This made any kind of "exploit" label subjective, because for any new trick a precedent for something similar would already exist.

Pressed dancing with a shadeling is illegal (it was outlawed way, way back), for instance, but engage/retreat dancing with the shadeling (a much more recent discovery) is permissible. The actual game effect of these tricks is identical; only the technique and the micro required is different.

Kohan: Ahriman's Gift is still leagues ahead of any other RTS though. I'll always treasure my copy .

My Kohan alias was Setsuna, by the way.
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