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November 7th, 2007, 01:25 AM
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Private
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Join Date: Mar 2006
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Q. about Quickness heroic ability
One of my commanders just got the Quickness heroic ability.
Is this the same as the spell?
Does he now have 2 attacks per turn?
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November 7th, 2007, 01:47 AM
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Second Lieutenant
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Re: Q. about Quickness heroic ability
No.
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November 7th, 2007, 03:02 PM
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Major General
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Join Date: Feb 2005
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Re: Q. about Quickness heroic ability
Click on his action points.
It'll say something like:
Base Action Points: 13
Heroic Ability: +7
He gets an extra attack every 7/13 turns, which is to say a bonus attack every other turn, as near as I can tell.
This is the same *type of bonus* that the quickness spell gives you, but it stacks, so with quickness cast on him he'd have 13 + 7 + 13 = 33 action points, and get 5 attacks / 2 turns.
__________________
If you read his speech at Rice, all his arguments for going to the moon work equally well as arguments for blowing up the moon, sending cloned dinosaurs into space, or constructing a towering *****-shaped obelisk on Mars. --Randall Munroe
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November 7th, 2007, 05:37 PM
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Second Lieutenant
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Re: Q. about Quickness heroic ability
No it does not. I have a hero with +211% AP and he still only attacks once per turn. No additional attacks at all.
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November 8th, 2007, 12:40 AM
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Major General
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Re: Q. about Quickness heroic ability
Are you absolutely positive? It's been a while since I checked but I could've sworn that heroic quickness gave you multiple attacks!
In Dom2 it gave you multiple spells/turn, I know for sure that it doesn't do that any more.
__________________
If you read his speech at Rice, all his arguments for going to the moon work equally well as arguments for blowing up the moon, sending cloned dinosaurs into space, or constructing a towering *****-shaped obelisk on Mars. --Randall Munroe
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November 8th, 2007, 05:18 AM
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Second Lieutenant
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Join Date: Sep 2007
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Re: Q. about Quickness heroic ability
Why not check for yourself? You will see.
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November 8th, 2007, 07:15 AM
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Second Lieutenant
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Re: Q. about Quickness heroic ability
I can confirm the heroic hability quickness DOES NOT give you any additional attacks.(not that sure after all...)
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November 8th, 2007, 07:21 AM
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Major General
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Re: Q. about Quickness heroic ability
So really, heroic quickness is not quickness at all but more like the haste spell, ie...just giving you extra movement points on the battlefield.
Is this correct?
So only the quickness spell and quickness bless give you additional attacks?
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November 8th, 2007, 04:47 PM
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Corporal
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Re: Q. about Quickness heroic ability
Perhaps Heroic Quickness is bugged then?
Quote:
Kristoffer O said:
There are two kinds of quickness, code-wise (IIRC). I think it works like this:
FX_quick and BEN_quick.
BEN is an enchantment and gives +3/+3/+100%. Spell and items give BEN_quick. You can only have one BEN_quick on you.
FX's are other quickening abilities. Heroics, blessings etc. It is a varying value that adds. It does not give att/def. The heroic starts at perhaps +25% and might get higher if you stay on the HoF. Blessing gives FX_quick 50%.
So with heroic +77%, water blessing +50%, boots of quickness, you would get +227% move and actions and +3/+3 att/def. You could not increase this with a spell, since you already are enchanted by your boots.
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November 8th, 2007, 05:50 PM
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Major General
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Join Date: Feb 2005
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Re: Q. about Quickness heroic ability
Well, that is at least out-dated, as the Blessing and the Spell do not stack.
It's possible that the heroic ability works the same way - that it simply does not stack with quickness - and this could be general, FX_quick and BEN_quick not stacking, you just use the higher value?
I have no heroic quickness in any of my current SP games and do not have time to do a thorough check right now.
__________________
If you read his speech at Rice, all his arguments for going to the moon work equally well as arguments for blowing up the moon, sending cloned dinosaurs into space, or constructing a towering *****-shaped obelisk on Mars. --Randall Munroe
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