As for a time frame, I SHOULD have the Stock se4/tdm v.90 beta mod out this sunday (Still tweaking... the monsters are actually too powerful, tthey been the MEE in 2 out of 3 games I've tested them in (ICYWTK the shadows from tdm were the MEE in the third game), I'm trying to make them less powerful vs. other AI's while keeping them potent vs. humans... not an easy proposition! Also still have a few cloak/abuse issues to hammer out.
I'll put out a v1.0 Version (with the possibility of new graphics from a talented artist!) after I get enough feedback.
For the P&N, I'll start working on it after I put out the stock/TDM Version, and hopefuly will put out the mod about the same time I put out the v1.0 Version. If it becomes a permanent part of a future P&N Version is really up to SJ, but I'm crossing my fingers
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