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May 31st, 2007, 03:23 AM
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Private
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Join Date: May 2007
Posts: 12
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How can I lower turn time?
In my latest single player game with only four opponents, it takes me roughly 7-15 minutes (15!) to resolve each turn...
I am well above the hardware reqs for Dominions 3, is there any possible way to cut down on the time it takes to resolve each turn?
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May 31st, 2007, 07:11 AM
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National Security Advisor
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Join Date: Oct 2003
Location: Helsinki, Finland
Posts: 5,425
Thanks: 174
Thanked 695 Times in 267 Posts
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Re: How can I lower turn time?
How big is the map you're playing, and how many nations do you have on the map?
The turn resolution time is directly proportional to the number of units on the map and the AI tends to recruit hordes and hordes of chaff, which causes this problem.
You can find a mod that disables most independents here. People who have tried it have reported a drastic decrease in turn resolution time when using this mod.
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May 31st, 2007, 12:18 PM
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Colonel
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Join Date: Dec 2006
Location: Dallas, Tx
Posts: 1,712
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Re: How can I lower turn time?
Post your system specs as well.
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May 31st, 2007, 01:32 PM
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First Lieutenant
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Join Date: Jan 2007
Location: Tampa, FL
Posts: 687
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Re: How can I lower turn time?
Reduce your graphics settings as well, I'm not 100% sure, but I think the game draws each battle on turn execution. Heard it reduces times.
I had the same problem on large maps (10-15 opponents), couldn't deal with the turn waits so now I just play 5-8 opponents.
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May 31st, 2007, 02:17 PM
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General
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Join Date: May 2004
Location: Seattle, WA
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Re: How can I lower turn time?
Are you running the server in a window? Or as a background process?
I'm guessing it runs slower in a window as it would have to deal with all manner of windows/graphics stuff.
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May 31st, 2007, 02:38 PM
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First Lieutenant
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Join Date: Jan 2007
Location: Tampa, FL
Posts: 687
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Re: How can I lower turn time?
Actually that's something i do for long turns as well, make sure its in windowed mode then surf the web while the turn is running.
Sarvoth, what type of specs do you have for your machine?
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May 31st, 2007, 03:10 PM
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Shrapnel Fanatic
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Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
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Re: How can I lower turn time?
Yeah, a watched host never boils or something like that.
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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May 31st, 2007, 03:30 PM
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First Lieutenant
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Join Date: Jan 2007
Location: Tampa, FL
Posts: 687
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Re: How can I lower turn time?
got a dual core, so set affinity to one core, keep task manager up and when I see the little green bar go to 0..ding! turns done.
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May 31st, 2007, 11:34 PM
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Private
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Join Date: May 2007
Posts: 12
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Re: How can I lower turn time?
Hey, thanks for the replies guys. The No Independents mod definately helped with turn time, but I'm hoping I'll manage to play a normal game on a large map.
I admit I was playing on Glory of the Gods (480-122), with four opponents; in a window. But I wasn't working with any other program while playing the game. Gradually the length for turns got worse and worse until around turn 40 it was averaging even 20 minutes a pop... Yikes.
My general system specs are..
Intel R Pentium 4 3.06 GHZ
1GIG PC3200 DDR400 Ram
Nvidia 6600 256 O/C
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June 1st, 2007, 12:18 AM
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Colonel
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Join Date: Dec 2006
Location: Dallas, Tx
Posts: 1,712
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Re: How can I lower turn time?
20 minutes? That does seem awfully excessive.
It takes 1000 province 62 player game only about 2.5 minutes to process on turn 15. Its a single proc duel core with 1 gig of RAM - a good machine.
If you want you could zip up your game and post it here and I can run it on my workstation (dual core 3800 with 2 gigs of RAM) and we can see if its the game or your system...
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