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September 23rd, 2006, 09:41 PM
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Major
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Join Date: Sep 2005
Posts: 1,007
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Thanked 2 Times in 2 Posts
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NewMap: Isolated Islands, 1-on-1 segregated
Made this using age of wonders 2 map creator, and painstakingly cutting and pasting screens in to paint shop pro.
It is a head-to-head map (it can support 4, but isn't designed to) where the players are separated from eachother by water, and a blood-slavers island. Amidst the slavers and in part of the sea is an army of well equipped skeptics - designed to separate the two players by dominion as well.
Figure out how to cross the seas, get past the blood-based independents, and over to your enemies continent, and its time to battle. Usually by this time, the hope is, both nations will be pretty big.
43 provinces, 12 of them are water
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September 23rd, 2006, 11:49 PM
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Second Lieutenant
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Join Date: Sep 2005
Location: North Carolina, USA
Posts: 403
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Re: NewMap: Isolated Islands, 1-on-1 segregated
Downloading!
=$= Big J Money =$=
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September 24th, 2006, 01:34 AM
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Shrapnel Fanatic
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Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
Thanks: 341
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Re: NewMap: Isolated Islands, 1-on-1 segregated
Very nice. Im thrilled to see maps like this showing up.
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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September 24th, 2006, 08:31 AM
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Lieutenant General
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Join Date: Sep 2003
Location: Hyvink��, Finland
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Re: NewMap: Isolated Islands, 1-on-1 segregated
Sweet! I wonder if I should reinstal my AOW just for the editor.
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"Boobs are OK. Just not for Nerfix [img]/threads/images/Graemlins/Smile.gif[/img] ."
- Kristoffer O.
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September 24th, 2006, 10:21 PM
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Sergeant
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Join Date: Aug 2005
Posts: 299
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Re: NewMap: Isolated Islands, 1-on-1 segregated
You might want to put a bit more info up here... number of provinces, and number of water provinces especially.
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Qui tacet consentit
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September 24th, 2006, 11:53 PM
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Major
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Join Date: Sep 2005
Posts: 1,007
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Re: NewMap: Isolated Islands, 1-on-1 segregated
done, but i don't see how such information makes any difference.
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September 26th, 2006, 08:32 PM
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Sergeant
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Join Date: Aug 2005
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Re: NewMap: Isolated Islands, 1-on-1 segregated
some people have... different... ideas about small and large maps, and its hard to judge from the picture how many provinces there are. It looks like a neat map though, I can't wait to try it out.
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Qui tacet consentit
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September 26th, 2006, 10:25 PM
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Shrapnel Fanatic
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Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
Thanks: 341
Thanked 479 Times in 326 Posts
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Re: NewMap: Isolated Islands, 1-on-1 segregated
I find it works best to talk about maps in formula form. Hearing how many hundreds of provinces a map has isnt as clear to me about the type of game it will create, as it is when I see "appropriate for 8 players at 10 province each".
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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September 27th, 2006, 12:05 AM
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Sergeant
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Join Date: May 2004
Posts: 338
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Re: NewMap: Isolated Islands, 1-on-1 segregated
i really like the concept for the map, i'll give it go next time i get to play some dominions.
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September 27th, 2006, 12:36 AM
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Major
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Join Date: Sep 2005
Posts: 1,007
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Re: NewMap: Isolated Islands, 1-on-1 segregated
yeah gandalf, i figured saying the map was designed for head-to-head play covered that. for what its worth, they each get 18 lands, 4 of which are underwater, and the other lands are inhabited by the skeptics. I figured that was enough of a base for any nation to build up the necessary resources to get across the sea.
also I wanted a map where sailing actually meant something. vanhiem has an advantage here, but they still need to be able to take out the independants.
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