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April 26th, 2006, 04:54 PM
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Sergeant
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Join Date: Jun 2005
Location: Rockford, MN
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New screenies at malfador
http://www.malfador.com/
It says 11/21/05 twice, but I think the top set is the new ones
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April 26th, 2006, 04:57 PM
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National Security Advisor
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Join Date: Oct 2001
Location: Toronto, Canada
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Re: New screenies at malfador
The top set are definately new ones. Glad to see MM put up a couple of the stellar manipulation effects, although the static image doesn't really do them justice.
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April 26th, 2006, 05:45 PM
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Brigadier General
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Join Date: Apr 2002
Location: Kailua, Hawaii
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Re: New screenies at malfador
Nice to see some of the interface improvements/differences from the old screenies. Not sure if this is new or I just didn't notice before but I like the way that the interface background changes with your empire colors.
Also noticed a lot of Starfury names.
In the ship statistics: "Salvage Value" , "Production (net)" ... neat. I'm wondering if that graphic just to the right of the "Crew" box has any functionality.
I'm also wondering how the mechanics work for placing planetary facilities and defenses with respect to how they will be placed during ground combat; if they can be changed, if the placement has any effect on how they function, etc. It's great that ground combat will be much more detailed.
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Slick.
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April 26th, 2006, 06:12 PM
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Lieutenant General
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Join Date: Dec 2000
Location: california
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Re: New screenies at malfador
haha! that first one with the fighter furball is clearly from SJ's CBMod for SE5 prototype. Notice the Hull Size is "Small Satelite"
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...the green, sticky spawn of the stars
(with apologies to H.P.L.)
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April 26th, 2006, 08:19 PM
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Shrapnel Fanatic
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Join Date: Dec 2000
Location: USA
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Re: New screenies at malfador
Interesting.
Quote:
Not sure if this is new or I just didn't notice before but I like the way that the interface background changes with your empire colors.
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Interesting.
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Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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April 26th, 2006, 09:06 PM
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Major
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Join Date: Oct 2003
Location: Union, SC
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Re: New screenies at malfador
Looks good.
Looking back at the previous, the interface does change colors with race (blue, red, green).
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Caduceus
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April 26th, 2006, 09:35 PM
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Major General
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Join Date: Dec 2003
Location: Tasmania, Australia
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Re: New screenies at malfador
I can see that third one is ground combat but why does it appear to be negative. Is it due to a storm or something?
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April 26th, 2006, 11:44 PM
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National Security Advisor
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Join Date: Oct 2001
Location: Toronto, Canada
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Re: New screenies at malfador
It's a combination of a lighting effect and a lower quality .jpg image.
Puke - that really is a small satellite selected...
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April 26th, 2006, 11:57 PM
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Major General
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Join Date: Dec 2003
Location: Tasmania, Australia
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Re: New screenies at malfador
I only ever watched one epiosde of Firefly (the one with the reaver survivor) and the red ships in that first picture reminds me of the alliance warships. Built tall rather than long.
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April 27th, 2006, 01:21 AM
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Captain
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Join Date: Oct 2001
Location: Prince George BC, Canada
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Re: New screenies at malfador
Is it just me or are there Amonkrie fighters in the ground combat? That would be cool. Aeral strikes in ground combat. Or perhaps they are a form of atmospheric aircraft unit?
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Nick (bearclaw)
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