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Old February 9th, 2006, 12:21 AM

leo1434 leo1434 is offline
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Default Detailed Ground Combat

I was thinking to add some modifications to make ground combat a little more detailed and as well to add some eye candy...

Bearing in mind that combat vehicles value are measured in firepower, mobilty and protection... and that firepower and protection are already represented, I was thinking about simulating mobility for ground units (troops).

The idea is to add an engine component which can be made more compact by researching the adecuate tecnologies. The idea is that more advanced engines take less space which can in turn be used to improve armor or armament. Besides some degree of mobility (taken as protection here) can be simulated by giving engine comps some "Combat Defense to hit plus" ability.

One important aspect supporting the whole idea: is the "Requirement uses engines" effective when used in Troop type Hulls? By the way will the "Requirement Min Crew Quarters" or "Req Min Life Support" work in the same way as in a Base or Ship hull? Anyone tried some a similar idea before?
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