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July 22nd, 2005, 12:45 AM
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Private
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Join Date: Jul 2005
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mine clearing not working
I am playing a generated campaign in 1965 and not only is the AI using many mines (saw other post) but I am unable to clear much at all. Using Mineroller tanks, CEV tanks, and multiple engineer units. Outside hex pointed in direction, inside hex, spotted mines (sometimes see on map when artillery or enemy runs into, but not spotted by my troops). No matter what I do , I have run many turns with engineers posed to clear and have only once clear a hex in this particular battle. Others have been fine. An Assault map default large. Thanks for any help. Save available upon request.
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July 22nd, 2005, 03:38 AM
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Colonel
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Join Date: Mar 2005
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Re: mine clearing not working
Hi,
could you send me some savegame files at [email protected] or you may edit your post and attach them there(first you should zip all of them).
cheers,
Pyros
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July 22nd, 2005, 02:33 PM
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Private
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Re: mine clearing not working
Here are the saves of several turns into the battle with engineers and mineroller tanks in position. Thanks.
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August 8th, 2005, 09:09 AM
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Private
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Location: Toronto (until may - then Helsinki, Finland)
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Mine clearing not working in PBEM games:(
I've now played (or tried to play) two assault missions in WinSPMBT. During both games I've encountered problems with mineclearing.
First game was Israel vs. Egypt 1973, an assault over Suez. Well, I was able to cross the Suez but my engineers just didn't clear the mines and dragon teeth on the other side of the canal. They were all "ready" and spent like four turns next to the mines without clearing anything. We were forced to end the game as there was no reason to continue if the mines weren't being cleared.
The second battle was Finland vs. Sweden 2005. My opponent encountered the same problem and we were forced to end the game. The funny thing was that in the same battle my own engineers accidentally cleared some barbed wire. How is this possible?!
It seems that the assault games are unplayable in WinSPMBT. It's very irritating to spent maybe tens of hours in generating the map, purchasing, deploying and moving your troops just to learn that the game is unplayble. I consider this to be the biggest bug in WinSPMBT, which is, apart from this, one of the best games I've ever played. I hope it will be fixed in the upcoming patch.
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August 8th, 2005, 10:04 AM
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Sergeant
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Re: Mine clearing not working in PBEM games:(
There severel way ot of it:
1. You can turn mines off in the prefernces
2. You can use helo assault to fly over mines
3. You can use mine-clearing tanks. You have to put at least 4 mine-clearing tank (better put 6) before the mine hex to clean it in one turn. That is not counting move turn. Only tank at rest is doing cleaning.
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August 8th, 2005, 10:06 AM
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National Security Advisor
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Join Date: Mar 2005
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Re: mine clearing not working
Quote:
medicff said:
Here are the saves of several turns into the battle with engineers and mineroller tanks in position. Thanks.
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I tried this, and saw several mine roller tanks sitting beside mine hexes, but pointing in any old direction and not towards the mine hex. After pointing the engineers and mine roller tanks AT the target hex, they started to clear the obstacles. Ditto, if the hex was entered (and the engineer or rifle section was not blown up).
Rallying several of the engineers who had poor morale helped, as did pointing multiple engineering assets at the same target hex.
Cheers
Andy
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August 8th, 2005, 10:30 AM
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National Security Advisor
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Location: Dundee
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Re: Mine clearing not working in PBEM games:(
Quote:
Thexder said:
I've now played (or tried to play) two assault missions in WinSPMBT. During both games I've encountered problems with mineclearing.
First game was Israel vs. Egypt 1973, an assault over Suez. Well, I was able to cross the Suez but my engineers just didn't clear the mines and dragon teeth on the other side of the canal. They were all "ready" and spent like four turns next to the mines without clearing anything. We were forced to end the game as there was no reason to continue if the mines weren't being cleared.
The second battle was Finland vs. Sweden 2005. My opponent encountered the same problem and we were forced to end the game. The funny thing was that in the same battle my own engineers accidentally cleared some barbed wire. How is this possible?!
It seems that the assault games are unplayable in WinSPMBT. It's very irritating to spent maybe tens of hours in generating the map, purchasing, deploying and moving your troops just to learn that the game is unplayble. I consider this to be the biggest bug in WinSPMBT, which is, apart from this, one of the best games I've ever played. I hope it will be fixed in the upcoming patch.
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Were your engineer assets unsupressed?
What experience level were they?
Those alongside the target hex - were they [/b]pointing at the target hex[/b]?.
Try the attached simple test scenario for engineer training (there is only an HQ on the OPFOR side).
1) move engineer assets towards target hexes and point them at the hex (Manual "Mines and Field Engineering", Note No. 2). press end turn a few times to see clearance in action.
2) Now, move assets so you have multiple engineers pointing at the same target hex, press end turn a few times, and see how the clearance rate increases.
Cheers
Andy
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August 8th, 2005, 03:40 PM
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Sergeant
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Join Date: Jun 2005
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Re: Mine clearing not working in PBEM games:(
It may be a bit premature but I think I may have found a bug in the mine clearing routines. The rules for mine clearing as we know it are...
1) Be in adjacent hex
2) Face toward the mine
3) Don't be suppressed
4) Don't fire weapons
5) Don't move around a bunch
The bug that I think I noticed involves saved games. Restarting a saved game (Iwo Jima Part 1 DOS SPWW2) yielded no mine clears until I had moved all units away from and back to mines. I am probably wrong. I'll work on finding out if I am right tonight.
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August 8th, 2005, 04:11 PM
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Private
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Join Date: Jun 2005
Location: Toronto (until may - then Helsinki, Finland)
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Re: Mine clearing not working in PBEM games:(
Quote:
Mobhack said:
Were your engineer assets unsupressed?
What experience level were they?
Those alongside the target hex - were they [/b]pointing at the target hex[/b]?.
Try the attached simple test scenario for engineer training (there is only an HQ on the OPFOR side).
1) move engineer assets towards target hexes and point them at the hex (Manual "Mines and Field Engineering", Note No. 2). press end turn a few times to see clearance in action.
2) Now, move assets so you have multiple engineers pointing at the same target hex, press end turn a few times, and see how the clearance rate increases.
Cheers
Andy
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I was the attacking side in the 1973 game playing Israel which had a base experience of 80. So experience shouldn't be the problem. My engineers were also unsupressed for four whole turns without moving a bit. They also faced to the mines, so no problems in that either.
Thanks for the test scebario, but I've tested the engineers several times before and after experiencing this bug. In the test scenarios I've built I've never had any problems. And as for the Finland vs. Sweden game, my opponent (the attacker) was experienced player and also found the bug.
I attach a screenshot from the Egypt vs. Israel game. It's somewhat misleading as those engineers have just suffered couple of losses in artillery fire. But before that they were unsupressed and didn't move for four turns.
Is there any explanation for the fact that in the Finland vs. Sweden game my own engineers were able to clear barbed wire and mines but the opponent wasn't?
Cheers,
Jukka
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August 8th, 2005, 06:00 PM
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Corporal
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Join Date: Jun 2005
Location: Raleigh, NC
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Re: Mine clearing not working in PBEM games:(
I have not had any issue with engineers not clearing mines. I have had mech ing clear mines in the Silver Lions campaign post in this forum.
I haven't tried from a saved game.
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