Just a few more comments/ Queries;
1) Why did you choose to have the races research armour before shields? I have generally found that the AI seems to do better if it possesses shields. Have you seen the opposite? Is there some other reason?
2) With the Amonkrie, why do you research Smaller Weapons so early on?
3)With the Amonkrie, why do you research Explosive Warheads early on? Do you intend them to use extensive ramming tactics in combat?
4) In the races I have checked out to date, all have a large gap between Military Science and Combat Support. This was an issue in the original files..
5) You also seem to have a lot of duplicate entries in the files. I dont believe that they cause any problems but it does make it hard to set up the files and follow them, eg;
Amonkrie;
2 x Smaller Weapons 3,
2 x Industry 1 (first one isnt followed by computers),
2 x Adv Mil Science 6.
Drushocka;
2 x Chemistry 1 (first one isnt followed by armour)
2 x Propulsion (first is 6, second is 3)
3 x Construction 1
Apologies if I seem to be picky. I suspect many of the double entries and tech gaps are from the base files you used. Would have been better I think if you had used mine as a base as I have gotten rid of all of these inconsistencies (I think!). Too late now I guess. Will be hard to collaborate I think. What are your thoughts?
My files are quite reasonable in the early to mid stages of the game I think, but, still need a lot of work done in the mid and later stages (I never seem to play past turn 70 as a new patch either comes out, or I'm a clear winner by then)....
Anyway, happy modding Sinapus!