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Old April 17th, 2005, 07:12 PM
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Default Question: Converting Files (3D Modelers)

Do any of you 3d modelers know a way to convert HOB files to X format?
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Old April 18th, 2005, 03:00 AM
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Default Re: Question: Converting Files (3D Modelers)

What's an HOB file?

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Old April 18th, 2005, 03:14 AM
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Default Re: Question: Converting Files (3D Modelers)

Same here, I never heard of HOB. I'll look into it. I'll let you know if I can convert it for you.
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Old April 18th, 2005, 03:22 AM
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Default Re: Question: Converting Files (3D Modelers)

HOB is the format used by the models in Birth of the Federation. The mod hosted on the following site has various custom models included for samples, should you need them:

http://www.trekmania.net/conference/botf.htm
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Old April 18th, 2005, 03:47 AM
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Default Re: Question: Converting Files (3D Modelers)

I�ve checked the program I use for conversion, but unfortunately I can�t convert it for you.
I hope you can find a suitable convertor. Please let us know when you�ve found a program that can convert it.
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Old April 18th, 2005, 03:49 AM
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Default Re: Question: Converting Files (3D Modelers)

So they do have a conversion program.... but man what a hassel to do it. Thanks Fyron for the link.
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Old April 18th, 2005, 03:51 AM
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Default Re: Question: Converting Files (3D Modelers)

I believe all of the hassle is in getting a model to work in BOTF. It should hopefully be a fairly simple process to convert the models back to a more normal format.
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Old April 18th, 2005, 07:08 PM
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Default Re: Question: Converting Files (3D Modelers)

Once converted to X format, should be able to work, hopefully, as a ship in a mod for Star Fury or other simular game..

Having access to these models will go a long way toward a Star Trek Mod for SE V.
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Old April 19th, 2005, 12:44 AM
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Default Re: Question: Converting Files (3D Modelers)

So you want to use BOTF models for SEV ST mod...what about artist permission and all that crap...or are you just going to give direct copyright to paramount and such...Not that I care about these things...but...if you want models for a ST mod for SEV...I would think it would be easier to use .MOD files from Star Fleet Command (SFC 1 and 2)...I know their are converters from .MOD to 3dmax I believe, and 3dmax will do .x right? I guess the only problem would be poly's at that point on the textures...

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Old April 19th, 2005, 04:14 AM
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Default Re: Question: Converting Files (3D Modelers)

Kana:
Yup, there is a good .X convertor for 3DM. I have one installed on my copy. Need it?
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