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November 4th, 2004, 05:43 PM
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Sergeant
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Join Date: May 2004
Location: Unimatrix 1
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Problem with planets
i'm making a mod and i wanted to add new types of planets so i added to PlanetSize.txt the followin
Name := Massive
Physical Type := Planet
Stellar Size := Huge
Max Facilities := 50
Max Population := 16000
Max Cargo Spaces := 32000
Max Facilities Domed := 8
Max Population Domed := 700
Max Cargo Spaces Domed := 1400
Constructed := False
Special Ability ID := 0
and to SecType.txt
Physical Type := Planet
Picture Num := 321
Description := Massive deserted planet.
Planet Size := Massive
Planet Physical Type := Rock
Planet Atmosphere := None
the problem is that when i'm on the game the planet shows no graphic nor atmosphere, i'll attach later a screenshot if someone is intrested, my question is i forget to edit another file or i do something wrong?
__________________
If you see a light at the end of a wormhole its a photon torpedo!
You think is such three dimensional way, how small have you become - Borg Queen.
Whatever that thing was the Shivans got one less of them now - S.O.C. Freespace 2
We're the borg, lower your shields and surrender your ships, we will add your technological and biological distintiveness to our own your race will adapt to serve us, resistant is futile.
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November 4th, 2004, 05:45 PM
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Shrapnel Fanatic
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Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
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Re: Problem with planets
Try adding it to the bottom of the file instead.
I think that fixed it for me.
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November 4th, 2004, 05:55 PM
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Sergeant
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Join Date: May 2004
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Re: Problem with planets
i'll try and tell you if it worked
__________________
If you see a light at the end of a wormhole its a photon torpedo!
You think is such three dimensional way, how small have you become - Borg Queen.
Whatever that thing was the Shivans got one less of them now - S.O.C. Freespace 2
We're the borg, lower your shields and surrender your ships, we will add your technological and biological distintiveness to our own your race will adapt to serve us, resistant is futile.
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November 5th, 2004, 08:49 AM
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Sergeant
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Join Date: May 2004
Location: Unimatrix 1
Posts: 297
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Re: Problem with planets
well i don't know why the new planet must be on the end of the file (maybe a bug?), but it worked, thanks.
__________________
If you see a light at the end of a wormhole its a photon torpedo!
You think is such three dimensional way, how small have you become - Borg Queen.
Whatever that thing was the Shivans got one less of them now - S.O.C. Freespace 2
We're the borg, lower your shields and surrender your ships, we will add your technological and biological distintiveness to our own your race will adapt to serve us, resistant is futile.
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November 5th, 2004, 02:47 PM
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Shrapnel Fanatic
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Join Date: Jul 2001
Location: Southern CA, USA
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Re: Problem with planets
It doesn't necessarily have to be at the end... you could add the massive planet between the Huge and Ringworld entries, and it should work (this works for several mods, such as Admiral's System Mod, Krsqk System Mod, Devnull, and Adamant).
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