.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 2: The Ascension Wars

Reply
 
Thread Tools Display Modes
  #1  
Old September 14th, 2004, 06:04 PM

cydius cydius is offline
Private
 
Join Date: Jul 2004
Posts: 6
Thanks: 0
Thanked 0 Times in 0 Posts
cydius is on a distinguished road
Default Game Crash

To start off, Ive been running Dom2 for months with no problems. Last night i hosted my usual once a week game np. today i turned my comp on and cant launch dom2 now..

When i launch the shortcut I get a new window (black) it flickers a little and then closes. ive tried adding the -sw and -dd switches to no avail.I have no clue whats happening. any ideas??
Reply With Quote
  #2  
Old September 14th, 2004, 06:42 PM
Johan K's Avatar

Johan K Johan K is offline
Brigadier General
 
Join Date: Aug 2003
Location: Mictlan
Posts: 1,767
Thanks: 12
Thanked 165 Times in 22 Posts
Johan K is on a distinguished road
Default Re: Game Crash

the -dd switch produces a log file called log.txt. At the end of it you might get a hint of what went wrong.
__________________
http://www.illwinter.com
Reply With Quote
  #3  
Old September 14th, 2004, 08:23 PM

cydius cydius is offline
Private
 
Join Date: Jul 2004
Posts: 6
Thanks: 0
Thanked 0 Times in 0 Posts
cydius is on a distinguished road
Default Re: Game Crash

Thanks Johan
heres a copy of my log file


-------------------------
----- DOMINIONS ---------
-------------------------

dbglevel 2 pc_endian
datapath='.'
savepath='.'
temppath='C:\DOCUME~1\Chris\LOCALS~1\Temp/dom16882'
-- InitGLStuff --
domdata_path = .
tga2rgba32 alphamode 6 tgatype 10 tgaadr182583376 dstadr182775312 tgalen191909
tga2rgba32 alphamode 1 tgatype 3210 tgaadr182583376 dstadr39020440 tgalen2679
tga2rgba32 alphamode 2 tgatype 10 tgaadr182583376 dstadr39020440 tgalen172
tga2rgba32 alphamode 2 tgatype 3210 tgaadr182583568 dstadr182640592 tgalen57002
InitPrint
32
64
96
Reaver file Version 1030
Reaver highestrmod 37 (filemods 38)
Reaver highestrtex 23 (filertex 24)
LoadReaver, time 31
tga2rgba32 alphamode 0 tgatype 10 tgaadr194904216 dstadr195101400 tgalen197164
tga2rgba32 alphamode 0 tgatype 10 tgaadr200146984 dstadr200802344 tgalen612515
tga2rgba32 alphamode 0 tgatype 10 tgaadr200146984 dstadr200736808 tgalen568152
tga2rgba32 alphamode 0 tgatype 10 tgaadr200146984 dstadr200802344 tgalen610297
tga2rgba32 alphamode 0 tgatype 10 tgaadr200146984 dstadr200736808 tgalen585294
tga2rgba32 alphamode 0 tgatype 10 tgaadr194904216 dstadr200146984 tgalen484684
tga2rgba32 alphamode 0 tgatype 10 tgaadr200146984 dstadr200867880 tgalen659601
-- sound_init --
SetGraphicsQuality 10
-- general_init --
N�got gick fel!
Failed to create temp directory properly (already existed)
flushopengl
mem ok
DeinitReaverModel 37 23
DeinitPrint


do i need to manually delete the temp directory?
Reply With Quote
  #4  
Old September 15th, 2004, 05:38 AM
Johan K's Avatar

Johan K Johan K is offline
Brigadier General
 
Join Date: Aug 2003
Location: Mictlan
Posts: 1,767
Thanks: 12
Thanked 165 Times in 22 Posts
Johan K is on a distinguished road
Default Re: Game Crash

You might.

Check if this "C:\DOCUME~1\Chris\LOCALS~1\Temp/dom16882" directory exists. If it does (it shouldn't) you can delete it and try again.
__________________
http://www.illwinter.com
Reply With Quote
  #5  
Old September 15th, 2004, 06:16 AM

PDF PDF is offline
Colonel
 
Join Date: Apr 2002
Location: Near Paris, France
Posts: 1,566
Thanks: 0
Thanked 0 Times in 0 Posts
PDF is on a distinguished road
Default Re: Game Crash

Johan, this issue comes regularly : couldn't the game be patched to del the temp dir if it already exists rather than freezing ? Or would this be a platform-compatibility issue ?
Reply With Quote
  #6  
Old September 15th, 2004, 08:32 AM
Johan K's Avatar

Johan K Johan K is offline
Brigadier General
 
Join Date: Aug 2003
Location: Mictlan
Posts: 1,767
Thanks: 12
Thanked 165 Times in 22 Posts
Johan K is on a distinguished road
Default Re: Game Crash

What surprises me is why it get the same name every time. It is supposed to create a dir called dom + a random number. The chance of this being the same as the Last time should be very small.
__________________
http://www.illwinter.com
Reply With Quote
  #7  
Old September 15th, 2004, 10:16 AM
Graeme Dice's Avatar

Graeme Dice Graeme Dice is offline
General
 
Join Date: Nov 2000
Posts: 3,013
Thanks: 17
Thanked 25 Times in 22 Posts
Graeme Dice is on a distinguished road
Default Re: Game Crash

It's always dom16882 on my computer as well, so you might want to check the seed value.
Reply With Quote
  #8  
Old September 15th, 2004, 10:19 AM

deccan deccan is offline
Major
 
Join Date: May 2003
Location: Solomon Islands
Posts: 1,180
Thanks: 0
Thanked 0 Times in 0 Posts
deccan is on a distinguished road
Default Re: Game Crash

Just my neophyte suggestion: wouldn't it be better to have it append a timestamp + process id instead of a random number?
__________________
calltoreason.org
Reply With Quote
  #9  
Old September 15th, 2004, 10:21 AM

reverend reverend is offline
Sergeant
 
Join Date: Nov 2003
Location: Fürth, Germany
Posts: 384
Thanks: 8
Thanked 16 Times in 2 Posts
reverend is on a distinguished road
Default Re: Game Crash

dom16882 here as well. Clearly not as random as it should be.
__________________
Dom3 Nation Reference

Reply With Quote
  #10  
Old September 15th, 2004, 12:01 PM
Cainehill's Avatar

Cainehill Cainehill is offline
Lieutenant General
 
Join Date: Mar 2004
Location: Albuquerque New Mexico
Posts: 2,997
Thanks: 0
Thanked 0 Times in 0 Posts
Cainehill is on a distinguished road
Default Re: Game Crash


With random numbers, of course it is possible for the same number to come up in a row, even on different computers.

After all - flip a coin 8 times, there's a one in 64 chance it comes up heads every time. Roll a die 3 times, there's a one in 256 chance that it'll come up a 6 each time.

In an infinite universe, it's not just possible, but a certainty that random numbers will come up the same across _all_ instances on a given day.

On the other paw - mine is dom16822. It's a sign from Dog!

Really does seem like it's using the same seed for the RNG, or not setting a seed at all. You should probably use the clock for generating the seed, or use deccan's suggestion of a timestamp and whatnot (on multiple user systems, I've used a combination of a date/timestamp plus a random number, testing for the existence of that already and incrementing the number if need be, just for paranoia's sake.)
__________________
Wormwood and wine, and the bitter taste of ashes.
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 09:57 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.