Some Small Modding Questions here
I am terribly sorry, I cannot get this damn search function to work as I hoped, I spent about 25 minutes and now I give up, hence I ask here.
All these pertain to my new and exciting Mod I am trying to do, Alexandria, which will be a sort of Arabian Nights/Ottoman Empire kind of a thing.
1. Can I mod a unit so that it gets the *information gathering capabilities* of a spy without the ability to instill uprisings?
2. Can I mod a unit so that it can perform the "seduce commander" function? (Cant find it in the mod doc.) Can I mod that so that it only works on size-2 males?
3. Can I mod a unit so that one of its attributes (in this concrete case: #stealthy bonus increases in provinces of a particular kind (in this case: wasteland)??
4. I would like to mod a unit / a unit's attack /a unit's weapon (whatever works easiest) so that it hits an entire square (as a melee AoE 1), much like the Unique Item "Harvest Blade", except that it should not be a "never misses" attack -- is this possible, and if so, how?
5. Can I mod a unit so that it can have a flying strat move only (that is: not a tactical (battlefield) flying move)?
6. Can anyone point me to a nice Addendi on the mod documents? There are some things missing....
Related question: Does anyone know if/when there will be a command which allows for us to add a mod as a Theme to a nation?
Thank you much!
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